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Searched defs:renderType (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DRenderThread.cpp237 auto renderType = Properties::getRenderPipelineType(); in dumpGraphicsMemory() local
373 auto renderType = Properties::getRenderPipelineType(); in allocateHardwareBitmap() local
DCanvasContext.cpp61 auto renderType = Properties::getRenderPipelineType(); in create() local
79 auto renderType = Properties::getRenderPipelineType(); in invokeFunctor() local