1 /*
2 * Copyright 2017 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
18
19 //#define LOG_NDEBUG 1
20 #define LOG_TAG "GraphicsEnv"
21
22 #include <graphicsenv/GraphicsEnv.h>
23
24 #include <dlfcn.h>
25 #include <unistd.h>
26
27 #include <android-base/file.h>
28 #include <android-base/properties.h>
29 #include <android-base/strings.h>
30 #include <android/dlext.h>
31 #include <binder/IServiceManager.h>
32 #include <cutils/properties.h>
33 #include <graphicsenv/IGpuService.h>
34 #include <log/log.h>
35 #include <nativeloader/dlext_namespaces.h>
36 #include <sys/prctl.h>
37 #include <utils/Trace.h>
38
39 #include <memory>
40 #include <string>
41 #include <thread>
42
43 // TODO(b/159240322): Extend this to x86 ABI.
44 #if defined(__LP64__)
45 #define UPDATABLE_DRIVER_ABI "arm64-v8a"
46 #else
47 #define UPDATABLE_DRIVER_ABI "armeabi-v7a"
48 #endif // defined(__LP64__)
49
50 // TODO(ianelliott@): Get the following from an ANGLE header:
51 #define CURRENT_ANGLE_API_VERSION 2 // Current API verion we are targetting
52 // Version-2 API:
53 typedef bool (*fpANGLEGetFeatureSupportUtilAPIVersion)(unsigned int* versionToUse);
54 typedef bool (*fpANGLEAndroidParseRulesString)(const char* rulesString, void** rulesHandle,
55 int* rulesVersion);
56 typedef bool (*fpANGLEGetSystemInfo)(void** handle);
57 typedef bool (*fpANGLEAddDeviceInfoToSystemInfo)(const char* deviceMfr, const char* deviceModel,
58 void* handle);
59 typedef bool (*fpANGLEShouldBeUsedForApplication)(void* rulesHandle, int rulesVersion,
60 void* systemInfoHandle, const char* appName);
61 typedef bool (*fpANGLEFreeRulesHandle)(void* handle);
62 typedef bool (*fpANGLEFreeSystemInfoHandle)(void* handle);
63
64 namespace android {
65
66 enum NativeLibrary {
67 LLNDK = 0,
68 VNDKSP = 1,
69 };
70
71 static constexpr const char* kNativeLibrariesSystemConfigPath[] =
72 {"/apex/com.android.vndk.v{}/etc/llndk.libraries.{}.txt",
73 "/apex/com.android.vndk.v{}/etc/vndksp.libraries.{}.txt"};
74
vndkVersionStr()75 static std::string vndkVersionStr() {
76 #ifdef __BIONIC__
77 return android::base::GetProperty("ro.vndk.version", "");
78 #endif
79 return "";
80 }
81
insertVndkVersionStr(std::string * fileName)82 static void insertVndkVersionStr(std::string* fileName) {
83 LOG_ALWAYS_FATAL_IF(!fileName, "fileName should never be nullptr");
84 std::string version = vndkVersionStr();
85 size_t pos = fileName->find("{}");
86 while (pos != std::string::npos) {
87 fileName->replace(pos, 2, version);
88 pos = fileName->find("{}", pos + version.size());
89 }
90 }
91
readConfig(const std::string & configFile,std::vector<std::string> * soNames)92 static bool readConfig(const std::string& configFile, std::vector<std::string>* soNames) {
93 // Read list of public native libraries from the config file.
94 std::string fileContent;
95 if (!base::ReadFileToString(configFile, &fileContent)) {
96 return false;
97 }
98
99 std::vector<std::string> lines = base::Split(fileContent, "\n");
100
101 for (auto& line : lines) {
102 auto trimmedLine = base::Trim(line);
103 if (!trimmedLine.empty()) {
104 soNames->push_back(trimmedLine);
105 }
106 }
107
108 return true;
109 }
110
getSystemNativeLibraries(NativeLibrary type)111 static const std::string getSystemNativeLibraries(NativeLibrary type) {
112 std::string nativeLibrariesSystemConfig = kNativeLibrariesSystemConfigPath[type];
113 insertVndkVersionStr(&nativeLibrariesSystemConfig);
114
115 std::vector<std::string> soNames;
116 if (!readConfig(nativeLibrariesSystemConfig, &soNames)) {
117 ALOGE("Failed to retrieve library names from %s", nativeLibrariesSystemConfig.c_str());
118 return "";
119 }
120
121 return base::Join(soNames, ':');
122 }
123
getInstance()124 /*static*/ GraphicsEnv& GraphicsEnv::getInstance() {
125 static GraphicsEnv env;
126 return env;
127 }
128
isDebuggable()129 bool GraphicsEnv::isDebuggable() {
130 return prctl(PR_GET_DUMPABLE, 0, 0, 0, 0) > 0;
131 }
132
setDriverPathAndSphalLibraries(const std::string path,const std::string sphalLibraries)133 void GraphicsEnv::setDriverPathAndSphalLibraries(const std::string path,
134 const std::string sphalLibraries) {
135 if (!mDriverPath.empty() || !mSphalLibraries.empty()) {
136 ALOGV("ignoring attempt to change driver path from '%s' to '%s' or change sphal libraries "
137 "from '%s' to '%s'",
138 mDriverPath.c_str(), path.c_str(), mSphalLibraries.c_str(), sphalLibraries.c_str());
139 return;
140 }
141 ALOGV("setting driver path to '%s' and sphal libraries to '%s'", path.c_str(),
142 sphalLibraries.c_str());
143 mDriverPath = path;
144 mSphalLibraries = sphalLibraries;
145 }
146
hintActivityLaunch()147 void GraphicsEnv::hintActivityLaunch() {
148 ATRACE_CALL();
149
150 {
151 std::lock_guard<std::mutex> lock(mStatsLock);
152 if (mActivityLaunched) return;
153 mActivityLaunched = true;
154 }
155
156 std::thread trySendGpuStatsThread([this]() {
157 // If there's already graphics driver preloaded in the process, just send
158 // the stats info to GpuStats directly through async binder.
159 std::lock_guard<std::mutex> lock(mStatsLock);
160 if (mGpuStats.glDriverToSend) {
161 mGpuStats.glDriverToSend = false;
162 sendGpuStatsLocked(GpuStatsInfo::Api::API_GL, true, mGpuStats.glDriverLoadingTime);
163 }
164 if (mGpuStats.vkDriverToSend) {
165 mGpuStats.vkDriverToSend = false;
166 sendGpuStatsLocked(GpuStatsInfo::Api::API_VK, true, mGpuStats.vkDriverLoadingTime);
167 }
168 });
169 trySendGpuStatsThread.detach();
170 }
171
setGpuStats(const std::string & driverPackageName,const std::string & driverVersionName,uint64_t driverVersionCode,int64_t driverBuildTime,const std::string & appPackageName,const int vulkanVersion)172 void GraphicsEnv::setGpuStats(const std::string& driverPackageName,
173 const std::string& driverVersionName, uint64_t driverVersionCode,
174 int64_t driverBuildTime, const std::string& appPackageName,
175 const int vulkanVersion) {
176 ATRACE_CALL();
177
178 std::lock_guard<std::mutex> lock(mStatsLock);
179 ALOGV("setGpuStats:\n"
180 "\tdriverPackageName[%s]\n"
181 "\tdriverVersionName[%s]\n"
182 "\tdriverVersionCode[%" PRIu64 "]\n"
183 "\tdriverBuildTime[%" PRId64 "]\n"
184 "\tappPackageName[%s]\n"
185 "\tvulkanVersion[%d]\n",
186 driverPackageName.c_str(), driverVersionName.c_str(), driverVersionCode, driverBuildTime,
187 appPackageName.c_str(), vulkanVersion);
188
189 mGpuStats.driverPackageName = driverPackageName;
190 mGpuStats.driverVersionName = driverVersionName;
191 mGpuStats.driverVersionCode = driverVersionCode;
192 mGpuStats.driverBuildTime = driverBuildTime;
193 mGpuStats.appPackageName = appPackageName;
194 mGpuStats.vulkanVersion = vulkanVersion;
195 }
196
setDriverToLoad(GpuStatsInfo::Driver driver)197 void GraphicsEnv::setDriverToLoad(GpuStatsInfo::Driver driver) {
198 ATRACE_CALL();
199
200 std::lock_guard<std::mutex> lock(mStatsLock);
201 switch (driver) {
202 case GpuStatsInfo::Driver::GL:
203 case GpuStatsInfo::Driver::GL_UPDATED:
204 case GpuStatsInfo::Driver::ANGLE: {
205 if (mGpuStats.glDriverToLoad == GpuStatsInfo::Driver::NONE ||
206 mGpuStats.glDriverToLoad == GpuStatsInfo::Driver::GL) {
207 mGpuStats.glDriverToLoad = driver;
208 break;
209 }
210
211 if (mGpuStats.glDriverFallback == GpuStatsInfo::Driver::NONE) {
212 mGpuStats.glDriverFallback = driver;
213 }
214 break;
215 }
216 case GpuStatsInfo::Driver::VULKAN:
217 case GpuStatsInfo::Driver::VULKAN_UPDATED: {
218 if (mGpuStats.vkDriverToLoad == GpuStatsInfo::Driver::NONE ||
219 mGpuStats.vkDriverToLoad == GpuStatsInfo::Driver::VULKAN) {
220 mGpuStats.vkDriverToLoad = driver;
221 break;
222 }
223
224 if (mGpuStats.vkDriverFallback == GpuStatsInfo::Driver::NONE) {
225 mGpuStats.vkDriverFallback = driver;
226 }
227 break;
228 }
229 default:
230 break;
231 }
232 }
233
setDriverLoaded(GpuStatsInfo::Api api,bool isDriverLoaded,int64_t driverLoadingTime)234 void GraphicsEnv::setDriverLoaded(GpuStatsInfo::Api api, bool isDriverLoaded,
235 int64_t driverLoadingTime) {
236 ATRACE_CALL();
237
238 std::lock_guard<std::mutex> lock(mStatsLock);
239 if (api == GpuStatsInfo::Api::API_GL) {
240 mGpuStats.glDriverToSend = true;
241 mGpuStats.glDriverLoadingTime = driverLoadingTime;
242 } else {
243 mGpuStats.vkDriverToSend = true;
244 mGpuStats.vkDriverLoadingTime = driverLoadingTime;
245 }
246
247 sendGpuStatsLocked(api, isDriverLoaded, driverLoadingTime);
248 }
249
getGpuService()250 static sp<IGpuService> getGpuService() {
251 static const sp<IBinder> binder = defaultServiceManager()->checkService(String16("gpu"));
252 if (!binder) {
253 ALOGE("Failed to get gpu service");
254 return nullptr;
255 }
256
257 return interface_cast<IGpuService>(binder);
258 }
259
readyToSendGpuStatsLocked()260 bool GraphicsEnv::readyToSendGpuStatsLocked() {
261 // Only send stats for processes having at least one activity launched and that process doesn't
262 // skip the GraphicsEnvironment setup.
263 return mActivityLaunched && !mGpuStats.appPackageName.empty();
264 }
265
setTargetStats(const GpuStatsInfo::Stats stats,const uint64_t value)266 void GraphicsEnv::setTargetStats(const GpuStatsInfo::Stats stats, const uint64_t value) {
267 ATRACE_CALL();
268
269 std::lock_guard<std::mutex> lock(mStatsLock);
270 if (!readyToSendGpuStatsLocked()) return;
271
272 const sp<IGpuService> gpuService = getGpuService();
273 if (gpuService) {
274 gpuService->setTargetStats(mGpuStats.appPackageName, mGpuStats.driverVersionCode, stats,
275 value);
276 }
277 }
278
sendGpuStatsLocked(GpuStatsInfo::Api api,bool isDriverLoaded,int64_t driverLoadingTime)279 void GraphicsEnv::sendGpuStatsLocked(GpuStatsInfo::Api api, bool isDriverLoaded,
280 int64_t driverLoadingTime) {
281 ATRACE_CALL();
282
283 if (!readyToSendGpuStatsLocked()) return;
284
285 ALOGV("sendGpuStats:\n"
286 "\tdriverPackageName[%s]\n"
287 "\tdriverVersionName[%s]\n"
288 "\tdriverVersionCode[%" PRIu64 "]\n"
289 "\tdriverBuildTime[%" PRId64 "]\n"
290 "\tappPackageName[%s]\n"
291 "\tvulkanVersion[%d]\n"
292 "\tapi[%d]\n"
293 "\tisDriverLoaded[%d]\n"
294 "\tdriverLoadingTime[%" PRId64 "]",
295 mGpuStats.driverPackageName.c_str(), mGpuStats.driverVersionName.c_str(),
296 mGpuStats.driverVersionCode, mGpuStats.driverBuildTime, mGpuStats.appPackageName.c_str(),
297 mGpuStats.vulkanVersion, static_cast<int32_t>(api), isDriverLoaded, driverLoadingTime);
298
299 GpuStatsInfo::Driver driver = GpuStatsInfo::Driver::NONE;
300 bool isIntendedDriverLoaded = false;
301 if (api == GpuStatsInfo::Api::API_GL) {
302 driver = mGpuStats.glDriverToLoad;
303 isIntendedDriverLoaded =
304 isDriverLoaded && (mGpuStats.glDriverFallback == GpuStatsInfo::Driver::NONE);
305 } else {
306 driver = mGpuStats.vkDriverToLoad;
307 isIntendedDriverLoaded =
308 isDriverLoaded && (mGpuStats.vkDriverFallback == GpuStatsInfo::Driver::NONE);
309 }
310
311 const sp<IGpuService> gpuService = getGpuService();
312 if (gpuService) {
313 gpuService->setGpuStats(mGpuStats.driverPackageName, mGpuStats.driverVersionName,
314 mGpuStats.driverVersionCode, mGpuStats.driverBuildTime,
315 mGpuStats.appPackageName, mGpuStats.vulkanVersion, driver,
316 isIntendedDriverLoaded, driverLoadingTime);
317 }
318 }
319
setInjectLayersPrSetDumpable()320 bool GraphicsEnv::setInjectLayersPrSetDumpable() {
321 if (prctl(PR_SET_DUMPABLE, 1, 0, 0, 0) == -1) {
322 return false;
323 }
324 return true;
325 }
326
loadLibrary(std::string name)327 void* GraphicsEnv::loadLibrary(std::string name) {
328 const android_dlextinfo dlextinfo = {
329 .flags = ANDROID_DLEXT_USE_NAMESPACE,
330 .library_namespace = getAngleNamespace(),
331 };
332
333 std::string libName = std::string("lib") + name + "_angle.so";
334
335 void* so = android_dlopen_ext(libName.c_str(), RTLD_LOCAL | RTLD_NOW, &dlextinfo);
336
337 if (so) {
338 ALOGD("dlopen_ext from APK (%s) success at %p", libName.c_str(), so);
339 return so;
340 } else {
341 ALOGE("dlopen_ext(\"%s\") failed: %s", libName.c_str(), dlerror());
342 }
343
344 return nullptr;
345 }
346
checkAngleRules(void * so)347 bool GraphicsEnv::checkAngleRules(void* so) {
348 char manufacturer[PROPERTY_VALUE_MAX];
349 char model[PROPERTY_VALUE_MAX];
350 property_get("ro.product.manufacturer", manufacturer, "UNSET");
351 property_get("ro.product.model", model, "UNSET");
352
353 auto ANGLEGetFeatureSupportUtilAPIVersion =
354 (fpANGLEGetFeatureSupportUtilAPIVersion)dlsym(so,
355 "ANGLEGetFeatureSupportUtilAPIVersion");
356
357 if (!ANGLEGetFeatureSupportUtilAPIVersion) {
358 ALOGW("Cannot find ANGLEGetFeatureSupportUtilAPIVersion function");
359 return false;
360 }
361
362 // Negotiate the interface version by requesting most recent known to the platform
363 unsigned int versionToUse = CURRENT_ANGLE_API_VERSION;
364 if (!(ANGLEGetFeatureSupportUtilAPIVersion)(&versionToUse)) {
365 ALOGW("Cannot use ANGLE feature-support library, it is older than supported by EGL, "
366 "requested version %u",
367 versionToUse);
368 return false;
369 }
370
371 // Add and remove versions below as needed
372 bool useAngle = false;
373 switch (versionToUse) {
374 case 2: {
375 ALOGV("Using version %d of ANGLE feature-support library", versionToUse);
376 void* rulesHandle = nullptr;
377 int rulesVersion = 0;
378 void* systemInfoHandle = nullptr;
379
380 // Get the symbols for the feature-support-utility library:
381 #define GET_SYMBOL(symbol) \
382 fp##symbol symbol = (fp##symbol)dlsym(so, #symbol); \
383 if (!symbol) { \
384 ALOGW("Cannot find " #symbol " in ANGLE feature-support library"); \
385 break; \
386 }
387 GET_SYMBOL(ANGLEAndroidParseRulesString);
388 GET_SYMBOL(ANGLEGetSystemInfo);
389 GET_SYMBOL(ANGLEAddDeviceInfoToSystemInfo);
390 GET_SYMBOL(ANGLEShouldBeUsedForApplication);
391 GET_SYMBOL(ANGLEFreeRulesHandle);
392 GET_SYMBOL(ANGLEFreeSystemInfoHandle);
393
394 // Parse the rules, obtain the SystemInfo, and evaluate the
395 // application against the rules:
396 if (!(ANGLEAndroidParseRulesString)(mRulesBuffer.data(), &rulesHandle, &rulesVersion)) {
397 ALOGW("ANGLE feature-support library cannot parse rules file");
398 break;
399 }
400 if (!(ANGLEGetSystemInfo)(&systemInfoHandle)) {
401 ALOGW("ANGLE feature-support library cannot obtain SystemInfo");
402 break;
403 }
404 if (!(ANGLEAddDeviceInfoToSystemInfo)(manufacturer, model, systemInfoHandle)) {
405 ALOGW("ANGLE feature-support library cannot add device info to SystemInfo");
406 break;
407 }
408 useAngle = (ANGLEShouldBeUsedForApplication)(rulesHandle, rulesVersion,
409 systemInfoHandle, mAngleAppName.c_str());
410 (ANGLEFreeRulesHandle)(rulesHandle);
411 (ANGLEFreeSystemInfoHandle)(systemInfoHandle);
412 } break;
413
414 default:
415 ALOGW("Version %u of ANGLE feature-support library is NOT supported.", versionToUse);
416 }
417
418 ALOGV("Close temporarily-loaded ANGLE opt-in/out logic");
419 return useAngle;
420 }
421
shouldUseAngle(std::string appName)422 bool GraphicsEnv::shouldUseAngle(std::string appName) {
423 if (appName != mAngleAppName) {
424 // Make sure we are checking the app we were init'ed for
425 ALOGE("App name does not match: expected '%s', got '%s'", mAngleAppName.c_str(),
426 appName.c_str());
427 return false;
428 }
429
430 return shouldUseAngle();
431 }
432
shouldUseAngle()433 bool GraphicsEnv::shouldUseAngle() {
434 // Make sure we are init'ed
435 if (mAngleAppName.empty()) {
436 ALOGV("App name is empty. setAngleInfo() has not been called to enable ANGLE.");
437 return false;
438 }
439
440 return (mUseAngle == YES) ? true : false;
441 }
442
updateUseAngle()443 void GraphicsEnv::updateUseAngle() {
444 mUseAngle = NO;
445
446 const char* ANGLE_PREFER_ANGLE = "angle";
447 const char* ANGLE_PREFER_NATIVE = "native";
448
449 if (mAngleDeveloperOptIn == ANGLE_PREFER_ANGLE) {
450 ALOGV("User set \"Developer Options\" to force the use of ANGLE");
451 mUseAngle = YES;
452 } else if (mAngleDeveloperOptIn == ANGLE_PREFER_NATIVE) {
453 ALOGV("User set \"Developer Options\" to force the use of Native");
454 mUseAngle = NO;
455 } else {
456 // The "Developer Options" value wasn't set to force the use of ANGLE. Need to temporarily
457 // load ANGLE and call the updatable opt-in/out logic:
458 void* featureSo = loadLibrary("feature_support");
459 if (featureSo) {
460 ALOGV("loaded ANGLE's opt-in/out logic from namespace");
461 mUseAngle = checkAngleRules(featureSo) ? YES : NO;
462 dlclose(featureSo);
463 featureSo = nullptr;
464 } else {
465 ALOGV("Could not load the ANGLE opt-in/out logic, cannot use ANGLE.");
466 }
467 }
468 }
469
setAngleInfo(const std::string path,const std::string appName,const std::string developerOptIn,const int rulesFd,const long rulesOffset,const long rulesLength)470 void GraphicsEnv::setAngleInfo(const std::string path, const std::string appName,
471 const std::string developerOptIn, const int rulesFd,
472 const long rulesOffset, const long rulesLength) {
473 if (mUseAngle != UNKNOWN) {
474 // We've already figured out an answer for this app, so just return.
475 ALOGV("Already evaluated the rules file for '%s': use ANGLE = %s", appName.c_str(),
476 (mUseAngle == YES) ? "true" : "false");
477 return;
478 }
479
480 ALOGV("setting ANGLE path to '%s'", path.c_str());
481 mAnglePath = path;
482 ALOGV("setting ANGLE app name to '%s'", appName.c_str());
483 mAngleAppName = appName;
484 ALOGV("setting ANGLE application opt-in to '%s'", developerOptIn.c_str());
485 mAngleDeveloperOptIn = developerOptIn;
486
487 lseek(rulesFd, rulesOffset, SEEK_SET);
488 mRulesBuffer = std::vector<char>(rulesLength + 1);
489 ssize_t numBytesRead = read(rulesFd, mRulesBuffer.data(), rulesLength);
490 if (numBytesRead < 0) {
491 ALOGE("Cannot read rules file: numBytesRead = %zd", numBytesRead);
492 numBytesRead = 0;
493 } else if (numBytesRead == 0) {
494 ALOGW("Empty rules file");
495 }
496 if (numBytesRead != rulesLength) {
497 ALOGW("Did not read all of the necessary bytes from the rules file."
498 "expected: %ld, got: %zd",
499 rulesLength, numBytesRead);
500 }
501 mRulesBuffer[numBytesRead] = '\0';
502
503 // Update the current status of whether we should use ANGLE or not
504 updateUseAngle();
505 }
506
setLayerPaths(NativeLoaderNamespace * appNamespace,const std::string layerPaths)507 void GraphicsEnv::setLayerPaths(NativeLoaderNamespace* appNamespace, const std::string layerPaths) {
508 if (mLayerPaths.empty()) {
509 mLayerPaths = layerPaths;
510 mAppNamespace = appNamespace;
511 } else {
512 ALOGV("Vulkan layer search path already set, not clobbering with '%s' for namespace %p'",
513 layerPaths.c_str(), appNamespace);
514 }
515 }
516
getAppNamespace()517 NativeLoaderNamespace* GraphicsEnv::getAppNamespace() {
518 return mAppNamespace;
519 }
520
getAngleAppName()521 std::string& GraphicsEnv::getAngleAppName() {
522 return mAngleAppName;
523 }
524
getLayerPaths()525 const std::string& GraphicsEnv::getLayerPaths() {
526 return mLayerPaths;
527 }
528
getDebugLayers()529 const std::string& GraphicsEnv::getDebugLayers() {
530 return mDebugLayers;
531 }
532
getDebugLayersGLES()533 const std::string& GraphicsEnv::getDebugLayersGLES() {
534 return mDebugLayersGLES;
535 }
536
setDebugLayers(const std::string layers)537 void GraphicsEnv::setDebugLayers(const std::string layers) {
538 mDebugLayers = layers;
539 }
540
setDebugLayersGLES(const std::string layers)541 void GraphicsEnv::setDebugLayersGLES(const std::string layers) {
542 mDebugLayersGLES = layers;
543 }
544
545 // Return true if all the required libraries from vndk and sphal namespace are
546 // linked to the Game Driver namespace correctly.
linkDriverNamespaceLocked(android_namespace_t * vndkNamespace)547 bool GraphicsEnv::linkDriverNamespaceLocked(android_namespace_t* vndkNamespace) {
548 const std::string llndkLibraries = getSystemNativeLibraries(NativeLibrary::LLNDK);
549 if (llndkLibraries.empty()) {
550 return false;
551 }
552 if (!android_link_namespaces(mDriverNamespace, nullptr, llndkLibraries.c_str())) {
553 ALOGE("Failed to link default namespace[%s]", dlerror());
554 return false;
555 }
556
557 const std::string vndkspLibraries = getSystemNativeLibraries(NativeLibrary::VNDKSP);
558 if (vndkspLibraries.empty()) {
559 return false;
560 }
561 if (!android_link_namespaces(mDriverNamespace, vndkNamespace, vndkspLibraries.c_str())) {
562 ALOGE("Failed to link vndk namespace[%s]", dlerror());
563 return false;
564 }
565
566 if (mSphalLibraries.empty()) {
567 return true;
568 }
569
570 // Make additional libraries in sphal to be accessible
571 auto sphalNamespace = android_get_exported_namespace("sphal");
572 if (!sphalNamespace) {
573 ALOGE("Depend on these libraries[%s] in sphal, but failed to get sphal namespace",
574 mSphalLibraries.c_str());
575 return false;
576 }
577
578 if (!android_link_namespaces(mDriverNamespace, sphalNamespace, mSphalLibraries.c_str())) {
579 ALOGE("Failed to link sphal namespace[%s]", dlerror());
580 return false;
581 }
582
583 return true;
584 }
585
getDriverNamespace()586 android_namespace_t* GraphicsEnv::getDriverNamespace() {
587 std::lock_guard<std::mutex> lock(mNamespaceMutex);
588
589 if (mDriverNamespace) {
590 return mDriverNamespace;
591 }
592
593 if (mDriverPath.empty()) {
594 // For an application process, driver path is empty means this application is not opted in
595 // to use updatable driver. Application process doesn't have the ability to set up
596 // environment variables and hence before `getenv` call will return.
597 // For a process that is not an application process, if it's run from an environment,
598 // for example shell, where environment variables can be set, then it can opt into using
599 // udpatable driver by setting UPDATABLE_GFX_DRIVER to 1. By setting to 1 the developer
600 // driver will be used currently.
601 // TODO(b/159240322) Support the production updatable driver.
602 const char* id = getenv("UPDATABLE_GFX_DRIVER");
603 if (id == nullptr || std::strcmp(id, "1")) {
604 return nullptr;
605 }
606 const sp<IGpuService> gpuService = getGpuService();
607 if (!gpuService) {
608 return nullptr;
609 }
610 mDriverPath = gpuService->getUpdatableDriverPath();
611 if (mDriverPath.empty()) {
612 return nullptr;
613 }
614 mDriverPath.append(UPDATABLE_DRIVER_ABI);
615 ALOGI("Driver path is setup via UPDATABLE_GFX_DRIVER: %s", mDriverPath.c_str());
616 }
617
618 auto vndkNamespace = android_get_exported_namespace("vndk");
619 if (!vndkNamespace) {
620 return nullptr;
621 }
622
623 mDriverNamespace = android_create_namespace("gfx driver",
624 mDriverPath.c_str(), // ld_library_path
625 mDriverPath.c_str(), // default_library_path
626 ANDROID_NAMESPACE_TYPE_ISOLATED,
627 nullptr, // permitted_when_isolated_path
628 nullptr);
629
630 if (!linkDriverNamespaceLocked(vndkNamespace)) {
631 mDriverNamespace = nullptr;
632 }
633
634 return mDriverNamespace;
635 }
636
getDriverPath() const637 std::string GraphicsEnv::getDriverPath() const {
638 return mDriverPath;
639 }
640
getAngleNamespace()641 android_namespace_t* GraphicsEnv::getAngleNamespace() {
642 std::lock_guard<std::mutex> lock(mNamespaceMutex);
643
644 if (mAngleNamespace) {
645 return mAngleNamespace;
646 }
647
648 if (mAnglePath.empty()) {
649 ALOGV("mAnglePath is empty, not creating ANGLE namespace");
650 return nullptr;
651 }
652
653 mAngleNamespace = android_create_namespace("ANGLE",
654 nullptr, // ld_library_path
655 mAnglePath.c_str(), // default_library_path
656 ANDROID_NAMESPACE_TYPE_SHARED |
657 ANDROID_NAMESPACE_TYPE_ISOLATED,
658 nullptr, // permitted_when_isolated_path
659 nullptr);
660
661 ALOGD_IF(!mAngleNamespace, "Could not create ANGLE namespace from default");
662
663 return mAngleNamespace;
664 }
665
666 } // namespace android
667