Searched defs:spot (Results 1 – 1 of 1) sorted by relevance
315 Spot* spot = getSpot(id, newSpots); in setSpots() local325 Spot* spot = newSpots[i]; in setSpots() local564 Spot* spot = spots[i]; in doFadingAnimationLocked() local690 Spot* spot = spots[i]; in getSpot() local703 Spot* spot = removeFirstFadingSpotLocked(spots); in createAndAddSpotLocked() local721 Spot* spot = new Spot(id, sprite); in createAndAddSpotLocked() local728 Spot* spot = spots[i]; in removeFirstFadingSpotLocked() local737 void PointerController::releaseSpotLocked(Spot* spot) { in releaseSpotLocked()747 void PointerController::fadeOutAndReleaseSpotLocked(Spot* spot) { in fadeOutAndReleaseSpotLocked()759 Spot* spot = spots[i]; in fadeOutAndReleaseAllSpotsLocked() local