Searched defs:theta (Results 1 – 6 of 6) sorted by relevance
/frameworks/layoutlib/bridge/src/android/view/shadow/ |
D | HighQualityShadowPainter.java | 294 double theta = (Math.PI / 2.0d) * ((double) i / ShadowConstants.SPLICE_ROUNDED_EDGE); in buildRoundedEdges() local 304 double theta = (Math.PI / 2.0d) * ((double) i / ShadowConstants.SPLICE_ROUNDED_EDGE); in buildRoundedEdges() local 314 double theta = (Math.PI / 2.0d) * ((double) i / ShadowConstants.SPLICE_ROUNDED_EDGE); in buildRoundedEdges() local 324 double theta = (Math.PI / 2.0d) * ((double) i / ShadowConstants.SPLICE_ROUNDED_EDGE); in buildRoundedEdges() local
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/frameworks/wilhelm/src/itf/ |
D | I3DMacroscopic.cpp | 122 SLmillidegree theta, const SLVec3D *pAxis) in I3DMacroscopic_Rotate()
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D | I3DLocation.cpp | 213 static SLresult I3DLocation_Rotate(SL3DLocationItf self, SLmillidegree theta, const SLVec3D *pAxis) in I3DLocation_Rotate()
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/frameworks/rs/driver/runtime/ |
D | rs_quaternion.c | 152 float theta = acos(angle); in rsQuaternionSlerp() local
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/frameworks/layoutlib/bridge/src/android/util/ |
D | PathParser_Delegate.java | 699 float y1, float a, float b, float theta, boolean isMoreThanHalf, in drawArc() 796 double b, double e1x, double e1y, double theta, double start, in arcToBezier()
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/frameworks/wilhelm/src/android/ |
D | AudioPlayer_to_android.cpp | 349 double theta = (1000+volumeItf->mStereoPosition)*M_PI_4/1000.0f; // 0 <= theta <= Pi/2 in android_player_volumeUpdate() local
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