1 #ifndef ANDROID_DVR_FIELD_OF_VIEW_H_
2 #define ANDROID_DVR_FIELD_OF_VIEW_H_
3 
4 #include <cmath>
5 
6 #include <private/dvr/eigen.h>
7 
8 namespace android {
9 namespace dvr {
10 
11 // Encapsulates a generalized, asymmetric field of view with four half angles.
12 // Each half angle denotes the angle between the corresponding frustum plane.
13 // Together with a near and far plane, a FieldOfView forms the frustum of an
14 // off-axis perspective projection.
15 class FieldOfView {
16  public:
17   // The default constructor sets an angle of 0 (in any unit) for all four
18   // half-angles.
FieldOfView()19   FieldOfView() : left_(0.0f), right_(0.0f), bottom_(0.0f), top_(0.0f) {}
20 
21   // Constructs a FieldOfView from four angles.
FieldOfView(float left,float right,float bottom,float top)22   FieldOfView(float left, float right, float bottom, float top)
23       : left_(left), right_(right), bottom_(bottom), top_(top) {}
24 
FieldOfView(const float * fov)25   explicit FieldOfView(const float* fov)
26       : FieldOfView(fov[0], fov[1], fov[2], fov[3]) {}
27 
28   // Accessors for all four half-angles.
GetLeft()29   float GetLeft() const { return left_; }
GetRight()30   float GetRight() const { return right_; }
GetBottom()31   float GetBottom() const { return bottom_; }
GetTop()32   float GetTop() const { return top_; }
33 
34   // Setters for all four half-angles.
SetLeft(float left)35   void SetLeft(float left) { left_ = left; }
SetRight(float right)36   void SetRight(float right) { right_ = right; }
SetBottom(float bottom)37   void SetBottom(float bottom) { bottom_ = bottom; }
SetTop(float top)38   void SetTop(float top) { top_ = top; }
39 
GetProjectionMatrix(float z_near,float z_far)40   Eigen::AffineMatrix<float, 4> GetProjectionMatrix(float z_near,
41                                                     float z_far) const {
42     float x_left = -std::tan(left_) * z_near;
43     float x_right = std::tan(right_) * z_near;
44     float y_bottom = -std::tan(bottom_) * z_near;
45     float y_top = std::tan(top_) * z_near;
46 
47     float zero = 0.0f;
48     if (x_left == x_right || y_bottom == y_top || z_near == z_far ||
49         z_near <= zero || z_far <= zero) {
50       return Eigen::AffineMatrix<float, 4>::Identity();
51     }
52 
53     float x = (2 * z_near) / (x_right - x_left);
54     float y = (2 * z_near) / (y_top - y_bottom);
55     float a = (x_right + x_left) / (x_right - x_left);
56     float b = (y_top + y_bottom) / (y_top - y_bottom);
57     float c = (z_near + z_far) / (z_near - z_far);
58     float d = (2 * z_near * z_far) / (z_near - z_far);
59 
60     // Note: Eigen matrix initialization syntax is always 'column-major'
61     // even if the storage is row-major. Or in other words, just write the
62     // matrix like you'd see in a math textbook.
63     Eigen::AffineMatrix<float, 4> result;
64     result.matrix() << x,  0,  a,  0,
65                        0,  y,  b,  0,
66                        0,  0,  c,  d,
67                        0,  0, -1,  0;
68     return result;
69   }
70 
FromProjectionMatrix(const Eigen::AffineMatrix<float,4> & m)71   static FieldOfView FromProjectionMatrix(
72       const Eigen::AffineMatrix<float, 4>& m) {
73     // Compute tangents.
74     float tan_vert_fov = 1.0f / m(1, 1);
75     float tan_horz_fov = 1.0f / m(0, 0);
76     float t = (m(1, 2) + 1.0f) * tan_vert_fov;
77     float b = (m(1, 2) - 1.0f) * tan_vert_fov;
78     float l = (m(0, 2) - 1.0f) * tan_horz_fov;
79     float r = (m(0, 2) + 1.0f) * tan_horz_fov;
80 
81     return FieldOfView(std::atan(-l), std::atan(r), std::atan(-b),
82                        std::atan(t));
83   }
84 
85  private:
86   float left_;
87   float right_;
88   float bottom_;
89   float top_;
90 };
91 
92 }  // namespace dvr
93 }  // namespace android
94 
95 #endif  // ANDROID_DVR_FIELD_OF_VIEW_H_
96