1 /*
2 * Copyright 2019 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
18
19 #include <android-base/stringprintf.h>
20 #include <android/native_window.h>
21 #include <compositionengine/CompositionEngine.h>
22 #include <compositionengine/Display.h>
23 #include <compositionengine/DisplaySurface.h>
24 #include <compositionengine/RenderSurfaceCreationArgs.h>
25 #include <compositionengine/impl/DumpHelpers.h>
26 #include <compositionengine/impl/OutputCompositionState.h>
27 #include <compositionengine/impl/RenderSurface.h>
28
29 #include <log/log.h>
30 #include <renderengine/RenderEngine.h>
31 #include <system/window.h>
32 #include <ui/GraphicBuffer.h>
33 #include <ui/Rect.h>
34 #include <utils/Trace.h>
35
36 // TODO(b/129481165): remove the #pragma below and fix conversion issues
37 #pragma clang diagnostic push
38 #pragma clang diagnostic ignored "-Wconversion"
39
40 #include "DisplayHardware/HWComposer.h"
41
42 // TODO(b/129481165): remove the #pragma below and fix conversion issues
43 #pragma clang diagnostic pop // ignored "-Wconversion"
44
45 namespace android::compositionengine {
46
47 RenderSurface::~RenderSurface() = default;
48
49 namespace impl {
50
createRenderSurface(const compositionengine::CompositionEngine & compositionEngine,compositionengine::Display & display,const compositionengine::RenderSurfaceCreationArgs & args)51 std::unique_ptr<compositionengine::RenderSurface> createRenderSurface(
52 const compositionengine::CompositionEngine& compositionEngine,
53 compositionengine::Display& display,
54 const compositionengine::RenderSurfaceCreationArgs& args) {
55 return std::make_unique<RenderSurface>(compositionEngine, display, args);
56 }
57
RenderSurface(const CompositionEngine & compositionEngine,Display & display,const RenderSurfaceCreationArgs & args)58 RenderSurface::RenderSurface(const CompositionEngine& compositionEngine, Display& display,
59 const RenderSurfaceCreationArgs& args)
60 : mCompositionEngine(compositionEngine),
61 mDisplay(display),
62 mNativeWindow(args.nativeWindow),
63 mDisplaySurface(args.displaySurface),
64 mSize(args.displayWidth, args.displayHeight) {
65 LOG_ALWAYS_FATAL_IF(!mNativeWindow);
66 }
67
~RenderSurface()68 RenderSurface::~RenderSurface() {
69 ANativeWindow* const window = mNativeWindow.get();
70 native_window_api_disconnect(window, NATIVE_WINDOW_API_EGL);
71 }
72
isValid() const73 bool RenderSurface::isValid() const {
74 return mSize.isValid();
75 }
76
initialize()77 void RenderSurface::initialize() {
78 ANativeWindow* const window = mNativeWindow.get();
79
80 int status = native_window_api_connect(window, NATIVE_WINDOW_API_EGL);
81 ALOGE_IF(status != NO_ERROR, "Unable to connect BQ producer: %d", status);
82 status = native_window_set_buffers_format(window, HAL_PIXEL_FORMAT_RGBA_8888);
83 ALOGE_IF(status != NO_ERROR, "Unable to set BQ format to RGBA888: %d", status);
84 status = native_window_set_usage(window, GRALLOC_USAGE_HW_RENDER);
85 ALOGE_IF(status != NO_ERROR, "Unable to set BQ usage bits for GPU rendering: %d", status);
86 }
87
getSize() const88 const ui::Size& RenderSurface::getSize() const {
89 return mSize;
90 }
91
getClientTargetAcquireFence() const92 const sp<Fence>& RenderSurface::getClientTargetAcquireFence() const {
93 return mDisplaySurface->getClientTargetAcquireFence();
94 }
95
setDisplaySize(const ui::Size & size)96 void RenderSurface::setDisplaySize(const ui::Size& size) {
97 mDisplaySurface->resizeBuffers(static_cast<uint32_t>(size.width),
98 static_cast<uint32_t>(size.height));
99 mSize = size;
100 }
101
setBufferDataspace(ui::Dataspace dataspace)102 void RenderSurface::setBufferDataspace(ui::Dataspace dataspace) {
103 native_window_set_buffers_data_space(mNativeWindow.get(),
104 static_cast<android_dataspace>(dataspace));
105 }
106
setBufferPixelFormat(ui::PixelFormat pixelFormat)107 void RenderSurface::setBufferPixelFormat(ui::PixelFormat pixelFormat) {
108 native_window_set_buffers_format(mNativeWindow.get(), static_cast<int32_t>(pixelFormat));
109 }
110
setProtected(bool useProtected)111 void RenderSurface::setProtected(bool useProtected) {
112 uint64_t usageFlags = GRALLOC_USAGE_HW_RENDER;
113 if (useProtected) {
114 usageFlags |= GRALLOC_USAGE_PROTECTED;
115 }
116 const int status = native_window_set_usage(mNativeWindow.get(), usageFlags);
117 ALOGE_IF(status != NO_ERROR, "Unable to set BQ usage bits for protected content: %d", status);
118 if (status == NO_ERROR) {
119 mProtected = useProtected;
120 }
121 }
122
beginFrame(bool mustRecompose)123 status_t RenderSurface::beginFrame(bool mustRecompose) {
124 return mDisplaySurface->beginFrame(mustRecompose);
125 }
126
prepareFrame(bool usesClientComposition,bool usesDeviceComposition)127 void RenderSurface::prepareFrame(bool usesClientComposition, bool usesDeviceComposition) {
128 DisplaySurface::CompositionType compositionType;
129 if (usesClientComposition && usesDeviceComposition) {
130 compositionType = DisplaySurface::COMPOSITION_MIXED;
131 } else if (usesClientComposition) {
132 compositionType = DisplaySurface::COMPOSITION_GPU;
133 } else if (usesDeviceComposition) {
134 compositionType = DisplaySurface::COMPOSITION_HWC;
135 } else {
136 // Nothing to do -- when turning the screen off we get a frame like
137 // this. Call it a HWC frame since we won't be doing any GPU work but
138 // will do a prepare/set cycle.
139 compositionType = DisplaySurface::COMPOSITION_HWC;
140 }
141
142 if (status_t result = mDisplaySurface->prepareFrame(compositionType); result != NO_ERROR) {
143 ALOGE("updateCompositionType failed for %s: %d (%s)", mDisplay.getName().c_str(), result,
144 strerror(-result));
145 }
146 }
147
dequeueBuffer(base::unique_fd * bufferFence)148 sp<GraphicBuffer> RenderSurface::dequeueBuffer(base::unique_fd* bufferFence) {
149 ATRACE_CALL();
150 int fd = -1;
151 ANativeWindowBuffer* buffer = nullptr;
152
153 status_t result = mNativeWindow->dequeueBuffer(mNativeWindow.get(), &buffer, &fd);
154
155 if (result != NO_ERROR) {
156 ALOGE("ANativeWindow::dequeueBuffer failed for display [%s] with error: %d",
157 mDisplay.getName().c_str(), result);
158 // Return fast here as we can't do much more - any rendering we do
159 // now will just be wrong.
160 return mGraphicBuffer;
161 }
162
163 ALOGW_IF(mGraphicBuffer != nullptr, "Clobbering a non-null pointer to a buffer [%p].",
164 mGraphicBuffer->getNativeBuffer()->handle);
165 mGraphicBuffer = GraphicBuffer::from(buffer);
166
167 *bufferFence = base::unique_fd(fd);
168
169 return mGraphicBuffer;
170 }
171
queueBuffer(base::unique_fd readyFence)172 void RenderSurface::queueBuffer(base::unique_fd readyFence) {
173 auto& state = mDisplay.getState();
174
175 if (state.usesClientComposition || state.flipClientTarget) {
176 // hasFlipClientTargetRequest could return true even if we haven't
177 // dequeued a buffer before. Try dequeueing one if we don't have a
178 // buffer ready.
179 if (mGraphicBuffer == nullptr) {
180 ALOGI("Attempting to queue a client composited buffer without one "
181 "previously dequeued for display [%s]. Attempting to dequeue "
182 "a scratch buffer now",
183 mDisplay.getName().c_str());
184 // We shouldn't deadlock here, since mGraphicBuffer == nullptr only
185 // after a successful call to queueBuffer, or if dequeueBuffer has
186 // never been called.
187 base::unique_fd unused;
188 dequeueBuffer(&unused);
189 }
190
191 if (mGraphicBuffer == nullptr) {
192 ALOGE("No buffer is ready for display [%s]", mDisplay.getName().c_str());
193 } else {
194 status_t result =
195 mNativeWindow->queueBuffer(mNativeWindow.get(),
196 mGraphicBuffer->getNativeBuffer(), dup(readyFence));
197 if (result != NO_ERROR) {
198 ALOGE("Error when queueing buffer for display [%s]: %d", mDisplay.getName().c_str(),
199 result);
200 // We risk blocking on dequeueBuffer if the primary display failed
201 // to queue up its buffer, so crash here.
202 if (!mDisplay.isVirtual()) {
203 LOG_ALWAYS_FATAL("ANativeWindow::queueBuffer failed with error: %d", result);
204 } else {
205 mNativeWindow->cancelBuffer(mNativeWindow.get(),
206 mGraphicBuffer->getNativeBuffer(), dup(readyFence));
207 }
208 }
209
210 mGraphicBuffer = nullptr;
211 }
212 }
213
214 status_t result = mDisplaySurface->advanceFrame();
215 if (result != NO_ERROR) {
216 ALOGE("[%s] failed pushing new frame to HWC: %d", mDisplay.getName().c_str(), result);
217 }
218 }
219
onPresentDisplayCompleted()220 void RenderSurface::onPresentDisplayCompleted() {
221 mDisplaySurface->onFrameCommitted();
222 }
223
flip()224 void RenderSurface::flip() {
225 mPageFlipCount++;
226 }
227
dump(std::string & out) const228 void RenderSurface::dump(std::string& out) const {
229 using android::base::StringAppendF;
230
231 out.append(" Composition RenderSurface State:");
232
233 out.append("\n ");
234
235 dumpVal(out, "size", mSize);
236 StringAppendF(&out, "ANativeWindow=%p (format %d) ", mNativeWindow.get(),
237 ANativeWindow_getFormat(mNativeWindow.get()));
238 dumpVal(out, "flips", mPageFlipCount);
239 out.append("\n");
240
241 String8 surfaceDump;
242 mDisplaySurface->dumpAsString(surfaceDump);
243 out.append(surfaceDump);
244 }
245
getPageFlipCount() const246 std::uint32_t RenderSurface::getPageFlipCount() const {
247 return mPageFlipCount;
248 }
249
setPageFlipCountForTest(std::uint32_t count)250 void RenderSurface::setPageFlipCountForTest(std::uint32_t count) {
251 mPageFlipCount = count;
252 }
253
setSizeForTest(const ui::Size & size)254 void RenderSurface::setSizeForTest(const ui::Size& size) {
255 mSize = size;
256 }
257
mutableGraphicBufferForTest()258 sp<GraphicBuffer>& RenderSurface::mutableGraphicBufferForTest() {
259 return mGraphicBuffer;
260 }
261
262 } // namespace impl
263 } // namespace android::compositionengine
264