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Searched defs:vl (Results 1 – 8 of 8) sorted by relevance

/frameworks/av/media/libaudioprocessing/
DAudioResamplerCubic.cpp56 int32_t vl = mVolume[0]; in resampleStereo16() local
123 int32_t vl = mVolume[0]; in resampleMono16() local
DAudioMixerBase.cpp796 int32_t vl = prevVolume[0]; in volumeRampStereo() local
839 const int16_t vl = volume[0]; in volumeStereo() local
876 int32_t vl = prevVolume[0]; in track__16BitsStereo() local
921 int32_t vl = prevVolume[0]; in track__16BitsStereo() local
966 int32_t vl = prevVolume[0]; in track__16BitsMono() local
994 const int16_t vl = volume[0]; in track__16BitsMono() local
1009 int32_t vl = prevVolume[0]; in track__16BitsMono() local
1032 const int16_t vl = volume[0]; in track__16BitsMono() local
1221 const int16_t vl = t->volume[0]; in process__oneTrack16BitsStereoNoResampling() local
DAudioResampler.cpp340 int32_t vl = mVolume[0]; in resampleStereo16() local
438 int32_t vl = mVolume[0]; in resampleMono16() local
556 size_t &outputIndex, int32_t* out, size_t &inputIndex, int32_t vl, int32_t vr, in AsmMono16Loop()
677 size_t &outputIndex, int32_t* out, size_t &inputIndex, int32_t vl, int32_t vr, in AsmStereo16Loop()
/frameworks/av/media/libaudioclient/
DTrackPlayerBase.cpp54 void TrackPlayerBase::setPlayerVolume(float vl, float vr) { in setPlayerVolume()
/frameworks/av/media/libeffects/lvm/wrapper/Reverb/
DEffectReverb.cpp425 float vl = (float)pContext->prevLeftVolume / 4096; in process() local
/frameworks/compile/slang/
Dslang_rs_reflection.cpp3068 va_list vl; in startFunction() local
/frameworks/av/services/audioflinger/
DTracks.cpp1373 float vl = float_from_gain(gain_minifloat_unpack_left(vlr)); in getVolumeLR() local
DThreads.cpp5157 uint32_t vl, vr; // in U8.24 integer format in prepareTracks_l() local
5751 uint32_t vl = (uint32_t)(left * (1 << 24)); in processVolume_l() local