Home
last modified time | relevance | path

Searched defs:wasEmpty (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/input/
DSpriteController.cpp76 bool wasEmpty = mLocked.invalidatedSprites.isEmpty(); in invalidateSpriteLocked() local
88 bool wasEmpty = mLocked.disposedSurfaces.isEmpty(); in disposeSurfaceLocked() local
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DOutput.cpp727 const bool wasEmpty = !outputState.lastCompositionHadVisibleLayers; in beginFrame() local
/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.cpp2276 bool wasEmpty = connection->outboundQueue.empty(); in enqueueDispatchEntriesLocked() local