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Searched defs:yCursorPosition (Results 1 – 10 of 10) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DInputState.h100 float yCursorPosition; member
DEntry.cpp182 float xCursorPosition, float yCursorPosition, nsecs_t downTime, in MotionEntry()
DEntry.h171 float yCursorPosition; member
/frameworks/native/services/inputflinger/reader/mapper/
DCursorInputMapper.cpp316 float yCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION; in sync() local
DTouchInputMapper.cpp3409 float yCursorPosition; in dispatchPointerSimple() local
3570 float yCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION; in dispatchMotion() local
/frameworks/native/services/inputflinger/include/
DInputListener.h120 float yCursorPosition; member
/frameworks/native/libs/input/tests/
DInputPublisherAndConsumer_test.cpp165 constexpr float yCursorPosition = 50.6; in PublishAndConsumeMotionEvent() local
/frameworks/native/services/inputflinger/
DInputListener.cpp103 float yPrecision, float xCursorPosition, float yCursorPosition, in NotifyMotionArgs()
/frameworks/native/include/input/
DInputTransport.h127 float yCursorPosition; member
/frameworks/native/libs/input/
DInputTransport.cpp489 float yCursorPosition, nsecs_t downTime, nsecs_t eventTime, uint32_t pointerCount, in publishMotionEvent()