1 /* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #pragma once 18 19 #include <EGL/egl.h> 20 #include <system/window.h> 21 22 #include "SkiaPipeline.h" 23 #include "renderstate/RenderState.h" 24 25 namespace android { 26 27 class Bitmap; 28 29 namespace uirenderer { 30 namespace skiapipeline { 31 32 class SkiaOpenGLPipeline : public SkiaPipeline, public IGpuContextCallback { 33 public: 34 SkiaOpenGLPipeline(renderthread::RenderThread& thread); 35 virtual ~SkiaOpenGLPipeline(); 36 37 renderthread::MakeCurrentResult makeCurrent() override; 38 renderthread::Frame getFrame() override; 39 bool draw(const renderthread::Frame& frame, const SkRect& screenDirty, const SkRect& dirty, 40 const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue, 41 const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo, 42 const std::vector<sp<RenderNode> >& renderNodes, 43 FrameInfoVisualizer* profiler) override; getSurfaceOrigin()44 GrSurfaceOrigin getSurfaceOrigin() override { return kBottomLeft_GrSurfaceOrigin; } 45 bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty, 46 FrameInfo* currentFrameInfo, bool* requireSwap) override; 47 DeferredLayerUpdater* createTextureLayer() override; 48 bool setSurface(ANativeWindow* surface, renderthread::SwapBehavior swapBehavior) override; 49 void onStop() override; 50 bool isSurfaceReady() override; 51 bool isContextReady() override; 52 53 static void invokeFunctor(const renderthread::RenderThread& thread, Functor* functor); 54 55 protected: 56 void onContextDestroyed() override; 57 58 private: 59 renderthread::EglManager& mEglManager; 60 EGLSurface mEglSurface = EGL_NO_SURFACE; 61 bool mBufferPreserved = false; 62 }; 63 64 } /* namespace skiapipeline */ 65 } /* namespace uirenderer */ 66 } /* namespace android */ 67