1 /* 2 * Copyright (C) 2017 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License 15 */ 16 17 package com.android.server.wm; 18 19 import android.content.ComponentName; 20 import android.os.Process; 21 import android.service.vr.IPersistentVrStateCallbacks; 22 import android.util.Slog; 23 import android.util.proto.ProtoOutputStream; 24 import android.util.proto.ProtoUtils; 25 26 import com.android.server.LocalServices; 27 import com.android.server.am.ActivityManagerService; 28 import com.android.server.am.ProcessList; 29 import com.android.server.am.VrControllerProto; 30 import com.android.server.vr.VrManagerInternal; 31 32 /** 33 * Helper class for {@link ActivityManagerService} responsible for VrMode-related ActivityManager 34 * functionality. 35 * 36 * <p>Specifically, this class is responsible for: 37 * <ul> 38 * <li>Adjusting the scheduling of VR render threads while in VR mode. 39 * <li>Handling ActivityManager calls to set a VR or a 'persistent' VR thread. 40 * <li>Tracking the state of ActivityManagerService's view of VR-related behavior flags. 41 * </ul> 42 * 43 * <p>This is NOT the class that manages the system VR mode lifecycle. The class responsible for 44 * handling everything related to VR mode state changes (e.g. the lifecycles of the associated 45 * VrListenerService, VrStateCallbacks, VR HAL etc.) is VrManagerService. 46 * 47 * <p>This class is exclusively for use by ActivityManagerService. Do not add callbacks or other 48 * functionality to this for things that belong in VrManagerService. 49 */ 50 final class VrController { 51 private static final String TAG = "VrController"; 52 53 // VR state flags. 54 private static final int FLAG_NON_VR_MODE = 0; 55 private static final int FLAG_VR_MODE = 1; 56 private static final int FLAG_PERSISTENT_VR_MODE = 2; 57 58 // Keep the enum lists in sync 59 private static int[] ORIG_ENUMS = new int[] { 60 FLAG_NON_VR_MODE, 61 FLAG_VR_MODE, 62 FLAG_PERSISTENT_VR_MODE, 63 }; 64 private static int[] PROTO_ENUMS = new int[] { 65 VrControllerProto.FLAG_NON_VR_MODE, 66 VrControllerProto.FLAG_VR_MODE, 67 VrControllerProto.FLAG_PERSISTENT_VR_MODE, 68 }; 69 70 // Invariants maintained for mVrState 71 // 72 // Always true: 73 // - Only a single VR-related thread will have elevated scheduling priorities at a time 74 // across all threads in all processes (and for all possible running modes). 75 // 76 // Always true while FLAG_PERSISTENT_VR_MODE is set: 77 // - An application has set a flag to run in persistent VR mode the next time VR mode is 78 // entered. The device may or may not be in VR mode. 79 // - mVrState will contain FLAG_PERSISTENT_VR_MODE 80 // - An application may set a persistent VR thread that gains elevated scheduling 81 // priorities via a call to setPersistentVrThread. 82 // - Calls to set a regular (non-persistent) VR thread via setVrThread will fail, and 83 // thread that had previously elevated its scheduling priority in this way is returned 84 // to its normal scheduling priority. 85 // 86 // Always true while FLAG_VR_MODE is set: 87 // - The current top application is running in VR mode. 88 // - mVrState will contain FLAG_VR_MODE 89 // 90 // While FLAG_VR_MODE is set without FLAG_PERSISTENT_VR_MODE: 91 // - The current top application may set one of its threads to run at an elevated 92 // scheduling priority via a call to setVrThread. 93 // 94 // While FLAG_VR_MODE is set with FLAG_PERSISTENT_VR_MODE: 95 // - The current top application may NOT set one of its threads to run at an elevated 96 // scheduling priority via a call to setVrThread (instead, the persistent VR thread will 97 // be kept if an application has set one). 98 // 99 // While mVrState == FLAG_NON_VR_MODE: 100 // - Calls to setVrThread will fail. 101 // - Calls to setPersistentVrThread will fail. 102 // - No threads will have elevated scheduling priority for VR. 103 // 104 private int mVrState = FLAG_NON_VR_MODE; 105 106 // The single VR render thread on the device that is given elevated scheduling priority. 107 private int mVrRenderThreadTid = 0; 108 109 private final Object mGlobalAmLock; 110 111 private final IPersistentVrStateCallbacks mPersistentVrModeListener = 112 new IPersistentVrStateCallbacks.Stub() { 113 @Override 114 public void onPersistentVrStateChanged(boolean enabled) { 115 synchronized(mGlobalAmLock) { 116 // Note: This is the only place where mVrState should have its 117 // FLAG_PERSISTENT_VR_MODE setting changed. 118 if (enabled) { 119 setVrRenderThreadLocked(0, ProcessList.SCHED_GROUP_TOP_APP, true); 120 mVrState |= FLAG_PERSISTENT_VR_MODE; 121 } else { 122 setPersistentVrRenderThreadLocked(0, true); 123 mVrState &= ~FLAG_PERSISTENT_VR_MODE; 124 } 125 } 126 } 127 }; 128 129 /** 130 * Create new VrController instance. 131 * 132 * @param globalAmLock the global ActivityManagerService lock. 133 */ VrController(final Object globalAmLock)134 public VrController(final Object globalAmLock) { 135 mGlobalAmLock = globalAmLock; 136 } 137 138 /** 139 * Called when ActivityManagerService receives its systemReady call during boot. 140 */ onSystemReady()141 public void onSystemReady() { 142 VrManagerInternal vrManagerInternal = LocalServices.getService(VrManagerInternal.class); 143 if (vrManagerInternal != null) { 144 vrManagerInternal.addPersistentVrModeStateListener(mPersistentVrModeListener); 145 } 146 } 147 148 /** 149 * Called when ActivityManagerService's TOP_APP process has changed. 150 * 151 * <p>Note: This must be called with the global ActivityManagerService lock held. 152 * 153 * @param proc is the WindowProcessController of the process that entered or left the TOP_APP 154 * scheduling group. 155 */ onTopProcChangedLocked(WindowProcessController proc)156 public void onTopProcChangedLocked(WindowProcessController proc) { 157 final int curSchedGroup = proc.getCurrentSchedulingGroup(); 158 if (curSchedGroup == ProcessList.SCHED_GROUP_TOP_APP) { 159 setVrRenderThreadLocked(proc.mVrThreadTid, curSchedGroup, true); 160 } else { 161 if (proc.mVrThreadTid == mVrRenderThreadTid) { 162 clearVrRenderThreadLocked(true); 163 } 164 } 165 } 166 167 /** 168 * Called when ActivityManagerService is switching VR mode for the TOP_APP process. 169 * 170 * @param record the ActivityRecord of the activity changing the system VR mode. 171 * @return {@code true} if the VR state changed. 172 */ onVrModeChanged(ActivityRecord record)173 public boolean onVrModeChanged(ActivityRecord record) { 174 // This message means that the top focused activity enabled VR mode (or an activity 175 // that previously set this has become focused). 176 VrManagerInternal vrService = LocalServices.getService(VrManagerInternal.class); 177 if (vrService == null) { 178 // VR mode isn't supported on this device. 179 return false; 180 } 181 boolean vrMode; 182 ComponentName requestedPackage; 183 ComponentName callingPackage; 184 int userId; 185 int processId = -1; 186 boolean changed = false; 187 synchronized (mGlobalAmLock) { 188 vrMode = record.requestedVrComponent != null; 189 requestedPackage = record.requestedVrComponent; 190 userId = record.mUserId; 191 callingPackage = record.info.getComponentName(); 192 193 // Tell the VrController that a VR mode change is requested. 194 changed = changeVrModeLocked(vrMode, record.app); 195 196 if (record.app != null) { 197 processId = record.app.getPid(); 198 } 199 } 200 201 // Tell VrManager that a VR mode changed is requested, VrManager will handle 202 // notifying all non-AM dependencies if needed. 203 vrService.setVrMode(vrMode, requestedPackage, userId, processId, callingPackage); 204 return changed; 205 } 206 207 /** 208 * Called to set an application's VR thread. 209 * 210 * <p>This will fail if the system is not in VR mode, the system has the persistent VR flag set, 211 * or the scheduling group of the thread is not for the current top app. If this succeeds, any 212 * previous VR thread will be returned to a normal sheduling priority; if this fails, the 213 * scheduling for the previous thread will be unaffected. 214 * 215 * <p>Note: This must be called with the global ActivityManagerService lock and the 216 * mPidsSelfLocked object locks held. 217 * 218 * @param tid the tid of the thread to set, or 0 to unset the current thread. 219 * @param pid the pid of the process owning the thread to set. 220 * @param proc the WindowProcessController of the process owning the thread to set. 221 */ setVrThreadLocked(int tid, int pid, WindowProcessController proc)222 public void setVrThreadLocked(int tid, int pid, WindowProcessController proc) { 223 if (hasPersistentVrFlagSet()) { 224 Slog.w(TAG, "VR thread cannot be set in persistent VR mode!"); 225 return; 226 } 227 if (proc == null) { 228 Slog.w(TAG, "Persistent VR thread not set, calling process doesn't exist!"); 229 return; 230 } 231 if (tid != 0) { 232 enforceThreadInProcess(tid, pid); 233 } 234 if (!inVrMode()) { 235 Slog.w(TAG, "VR thread cannot be set when not in VR mode!"); 236 } else { 237 setVrRenderThreadLocked(tid, proc.getCurrentSchedulingGroup(), false); 238 } 239 proc.mVrThreadTid = (tid > 0) ? tid : 0; 240 } 241 242 /** 243 * Called to set an application's persistent VR thread. 244 * 245 * <p>This will fail if the system does not have the persistent VR flag set. If this succeeds, 246 * any previous VR thread will be returned to a normal sheduling priority; if this fails, 247 * the scheduling for the previous thread will be unaffected. 248 * 249 * <p>Note: This must be called with the global ActivityManagerService lock and the 250 * mPidsSelfLocked object locks held. 251 * 252 * @param tid the tid of the thread to set, or 0 to unset the current thread. 253 * @param pid the pid of the process owning the thread to set. 254 * @param proc the process owning the thread to set. 255 */ setPersistentVrThreadLocked(int tid, int pid, WindowProcessController proc)256 public void setPersistentVrThreadLocked(int tid, int pid, WindowProcessController proc) { 257 if (!hasPersistentVrFlagSet()) { 258 Slog.w(TAG, "Persistent VR thread may only be set in persistent VR mode!"); 259 return; 260 } 261 if (proc == null) { 262 Slog.w(TAG, "Persistent VR thread not set, calling process doesn't exist!"); 263 return; 264 } 265 if (tid != 0) { 266 enforceThreadInProcess(tid, pid); 267 } 268 setPersistentVrRenderThreadLocked(tid, false); 269 } 270 271 /** 272 * Return {@code true} when UI features incompatible with VR mode should be disabled. 273 * 274 * <p>Note: This must be called with the global ActivityManagerService lock held. 275 */ shouldDisableNonVrUiLocked()276 public boolean shouldDisableNonVrUiLocked() { 277 return mVrState != FLAG_NON_VR_MODE; 278 } 279 280 /** 281 * Called when to update this VrController instance's state when the system VR mode is being 282 * changed. 283 * 284 * <p>Note: This must be called with the global ActivityManagerService lock held. 285 * 286 * @param vrMode {@code true} if the system VR mode is being enabled. 287 * @param proc the WindowProcessController of the process enabling the system VR mode. 288 * 289 * @return {@code true} if our state changed. 290 */ changeVrModeLocked(boolean vrMode, WindowProcessController proc)291 private boolean changeVrModeLocked(boolean vrMode, WindowProcessController proc) { 292 final int oldVrState = mVrState; 293 294 // This is the only place where mVrState should have its FLAG_VR_MODE setting 295 // changed. 296 if (vrMode) { 297 mVrState |= FLAG_VR_MODE; 298 } else { 299 mVrState &= ~FLAG_VR_MODE; 300 } 301 302 boolean changed = (oldVrState != mVrState); 303 304 if (changed) { 305 if (proc != null) { 306 if (proc.mVrThreadTid > 0) { 307 setVrRenderThreadLocked( 308 proc.mVrThreadTid, proc.getCurrentSchedulingGroup(), false); 309 } 310 } else { 311 clearVrRenderThreadLocked(false); 312 } 313 } 314 return changed; 315 } 316 317 /** 318 * Set the given thread as the new VR thread, and give it special scheduling priority. 319 * 320 * <p>If the current thread is this thread, do nothing. If the current thread is different from 321 * the given thread, the current thread will be returned to a normal scheduling priority. 322 * 323 * @param newTid the tid of the thread to set, or 0 to unset the current thread. 324 * @param suppressLogs {@code true} if any error logging should be disabled. 325 * 326 * @return the tid of the thread configured to run at the scheduling priority for VR 327 * mode after this call completes (this may be the previous thread). 328 */ updateVrRenderThreadLocked(int newTid, boolean suppressLogs)329 private int updateVrRenderThreadLocked(int newTid, boolean suppressLogs) { 330 if (mVrRenderThreadTid == newTid) { 331 return mVrRenderThreadTid; 332 } 333 334 if (mVrRenderThreadTid > 0) { 335 ActivityManagerService.scheduleAsRegularPriority(mVrRenderThreadTid, suppressLogs); 336 mVrRenderThreadTid = 0; 337 } 338 339 if (newTid > 0) { 340 mVrRenderThreadTid = newTid; 341 ActivityManagerService.scheduleAsFifoPriority(mVrRenderThreadTid, suppressLogs); 342 } 343 return mVrRenderThreadTid; 344 } 345 346 /** 347 * Set special scheduling for the given application persistent VR thread, if allowed. 348 * 349 * <p>This will fail if the system does not have the persistent VR flag set. If this succeeds, 350 * any previous VR thread will be returned to a normal sheduling priority; if this fails, 351 * the scheduling for the previous thread will be unaffected. 352 * 353 * @param newTid the tid of the thread to set, or 0 to unset the current thread. 354 * @param suppressLogs {@code true} if any error logging should be disabled. 355 * 356 * @return the tid of the thread configured to run at the scheduling priority for VR 357 * mode after this call completes (this may be the previous thread). 358 */ setPersistentVrRenderThreadLocked(int newTid, boolean suppressLogs)359 private int setPersistentVrRenderThreadLocked(int newTid, boolean suppressLogs) { 360 if (!hasPersistentVrFlagSet()) { 361 if (!suppressLogs) { 362 Slog.w(TAG, "Failed to set persistent VR thread, " 363 + "system not in persistent VR mode."); 364 } 365 return mVrRenderThreadTid; 366 } 367 return updateVrRenderThreadLocked(newTid, suppressLogs); 368 } 369 370 /** 371 * Set special scheduling for the given application VR thread, if allowed. 372 * 373 * <p>This will fail if the system is not in VR mode, the system has the persistent VR flag set, 374 * or the scheduling group of the thread is not for the current top app. If this succeeds, any 375 * previous VR thread will be returned to a normal sheduling priority; if this fails, the 376 * scheduling for the previous thread will be unaffected. 377 * 378 * @param newTid the tid of the thread to set, or 0 to unset the current thread. 379 * @param schedGroup the current scheduling group of the thread to set. 380 * @param suppressLogs {@code true} if any error logging should be disabled. 381 * 382 * @return the tid of the thread configured to run at the scheduling priority for VR 383 * mode after this call completes (this may be the previous thread). 384 */ setVrRenderThreadLocked(int newTid, int schedGroup, boolean suppressLogs)385 private int setVrRenderThreadLocked(int newTid, int schedGroup, boolean suppressLogs) { 386 boolean inVr = inVrMode(); 387 boolean inPersistentVr = hasPersistentVrFlagSet(); 388 if (!inVr || inPersistentVr || schedGroup != ProcessList.SCHED_GROUP_TOP_APP) { 389 if (!suppressLogs) { 390 String reason = "caller is not the current top application."; 391 if (!inVr) { 392 reason = "system not in VR mode."; 393 } else if (inPersistentVr) { 394 reason = "system in persistent VR mode."; 395 } 396 Slog.w(TAG, "Failed to set VR thread, " + reason); 397 } 398 return mVrRenderThreadTid; 399 } 400 return updateVrRenderThreadLocked(newTid, suppressLogs); 401 } 402 403 /** 404 * Unset any special scheduling used for the current VR render thread, and return it to normal 405 * scheduling priority. 406 * 407 * @param suppressLogs {@code true} if any error logging should be disabled. 408 */ clearVrRenderThreadLocked(boolean suppressLogs)409 private void clearVrRenderThreadLocked(boolean suppressLogs) { 410 updateVrRenderThreadLocked(0, suppressLogs); 411 } 412 413 /** 414 * Check that the given tid is running in the process for the given pid, and throw an exception 415 * if not. 416 */ enforceThreadInProcess(int tid, int pid)417 private void enforceThreadInProcess(int tid, int pid) { 418 if (!Process.isThreadInProcess(pid, tid)) { 419 throw new IllegalArgumentException("VR thread does not belong to process"); 420 } 421 } 422 423 /** 424 * True when the system is in VR mode. 425 */ inVrMode()426 private boolean inVrMode() { 427 return (mVrState & FLAG_VR_MODE) != 0; 428 } 429 430 /** 431 * True when the persistent VR mode flag has been set. 432 * 433 * Note: Currently this does not necessarily mean that the system is in VR mode. 434 */ hasPersistentVrFlagSet()435 private boolean hasPersistentVrFlagSet() { 436 return (mVrState & FLAG_PERSISTENT_VR_MODE) != 0; 437 } 438 439 @Override toString()440 public String toString() { 441 return String.format("[VrState=0x%x,VrRenderThreadTid=%d]", mVrState, mVrRenderThreadTid); 442 } 443 dumpDebug(ProtoOutputStream proto, long fieldId)444 void dumpDebug(ProtoOutputStream proto, long fieldId) { 445 final long token = proto.start(fieldId); 446 ProtoUtils.writeBitWiseFlagsToProtoEnum(proto, VrControllerProto.VR_MODE, 447 mVrState, ORIG_ENUMS, PROTO_ENUMS); 448 proto.write(VrControllerProto.RENDER_THREAD_ID, mVrRenderThreadTid); 449 proto.end(token); 450 } 451 } 452