1 /*
2  * Copyright 2015 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 
18 #include <unistd.h>
19 #include "AudioProcessorBase.h"
20 #include "MonoToMultiConverter.h"
21 
22 using namespace flowgraph;
23 
MonoToMultiConverter(int32_t channelCount)24 MonoToMultiConverter::MonoToMultiConverter(int32_t channelCount)
25         : input(*this, 1)
26         , output(*this, channelCount) {
27 }
28 
~MonoToMultiConverter()29 MonoToMultiConverter::~MonoToMultiConverter() { }
30 
onProcess(int64_t framePosition,int32_t numFrames)31 int32_t MonoToMultiConverter::onProcess(int64_t framePosition, int32_t numFrames) {
32     int32_t framesToProcess = input.pullData(framePosition, numFrames);
33 
34     const float *inputBuffer = input.getBlock();
35     float *outputBuffer = output.getBlock();
36     int32_t channelCount = output.getSamplesPerFrame();
37     // TODO maybe move to audio_util as audio_mono_to_multi()
38     for (int i = 0; i < framesToProcess; i++) {
39         // read one, write many
40         float sample = *inputBuffer++;
41         for (int channel = 0; channel < channelCount; channel++) {
42             *outputBuffer++ = sample;
43         }
44     }
45     return framesToProcess;
46 }
47 
48