1 /*
2 * Copyright 2017 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #define LOG_TAG "AudioStreamLegacy"
18 //#define LOG_NDEBUG 0
19 #include <utils/Log.h>
20
21 #include <stdint.h>
22
23 #include <aaudio/AAudio.h>
24 #include <audio_utils/primitives.h>
25 #include <media/AudioTrack.h>
26 #include <media/AudioTimestamp.h>
27 #include <utils/String16.h>
28
29 #include "core/AudioGlobal.h"
30 #include "core/AudioStream.h"
31 #include "legacy/AudioStreamLegacy.h"
32
33 using namespace android;
34 using namespace aaudio;
35
AudioStreamLegacy()36 AudioStreamLegacy::AudioStreamLegacy()
37 : AudioStream()
38 , mDeviceCallback(new StreamDeviceCallback(this)) {
39 }
40
~AudioStreamLegacy()41 AudioStreamLegacy::~AudioStreamLegacy() {
42 }
43
44 // Called from AudioTrack.cpp or AudioRecord.cpp
AudioStreamLegacy_callback(int event,void * userData,void * info)45 static void AudioStreamLegacy_callback(int event, void* userData, void *info) {
46 AudioStreamLegacy *streamLegacy = (AudioStreamLegacy *) userData;
47 streamLegacy->processCallback(event, info);
48 }
49
getLegacyCallback()50 aaudio_legacy_callback_t AudioStreamLegacy::getLegacyCallback() {
51 return AudioStreamLegacy_callback;
52 }
53
callDataCallbackFrames(uint8_t * buffer,int32_t numFrames)54 aaudio_data_callback_result_t AudioStreamLegacy::callDataCallbackFrames(uint8_t *buffer,
55 int32_t numFrames) {
56 void *finalAudioData = buffer;
57 if (getDirection() == AAUDIO_DIRECTION_INPUT) {
58 // Increment before because we already got the data from the device.
59 incrementFramesRead(numFrames);
60 finalAudioData = (void *) maybeConvertDeviceData(buffer, numFrames);
61 }
62
63 // Call using the AAudio callback interface.
64 aaudio_data_callback_result_t callbackResult = maybeCallDataCallback(finalAudioData, numFrames);
65
66 if (callbackResult == AAUDIO_CALLBACK_RESULT_CONTINUE
67 && getDirection() == AAUDIO_DIRECTION_OUTPUT) {
68 // Increment after because we are going to write the data to the device.
69 incrementFramesWritten(numFrames);
70 }
71 return callbackResult;
72 }
73
74 // Implement FixedBlockProcessor
onProcessFixedBlock(uint8_t * buffer,int32_t numBytes)75 int32_t AudioStreamLegacy::onProcessFixedBlock(uint8_t *buffer, int32_t numBytes) {
76 int32_t numFrames = numBytes / mBlockAdapterBytesPerFrame;
77 return (int32_t) callDataCallbackFrames(buffer, numFrames);
78 }
79
processCallbackCommon(aaudio_callback_operation_t opcode,void * info)80 void AudioStreamLegacy::processCallbackCommon(aaudio_callback_operation_t opcode, void *info) {
81 aaudio_data_callback_result_t callbackResult;
82 // This illegal size can be used to tell AudioRecord or AudioTrack to stop calling us.
83 // This takes advantage of them killing the stream when they see a size out of range.
84 // That is an undocumented behavior.
85 // TODO add to API in AudioRecord and AudioTrack
86 const size_t SIZE_STOP_CALLBACKS = SIZE_MAX;
87
88 switch (opcode) {
89 case AAUDIO_CALLBACK_OPERATION_PROCESS_DATA: {
90 (void) checkForDisconnectRequest(true);
91
92 // Note that this code assumes an AudioTrack::Buffer is the same as
93 // AudioRecord::Buffer
94 // TODO define our own AudioBuffer and pass it from the subclasses.
95 AudioTrack::Buffer *audioBuffer = static_cast<AudioTrack::Buffer *>(info);
96 if (getState() == AAUDIO_STREAM_STATE_DISCONNECTED) {
97 ALOGW("processCallbackCommon() data, stream disconnected");
98 audioBuffer->size = SIZE_STOP_CALLBACKS;
99 } else if (!mCallbackEnabled.load()) {
100 ALOGW("processCallbackCommon() no data because callback disabled");
101 audioBuffer->size = SIZE_STOP_CALLBACKS;
102 } else {
103 if (audioBuffer->frameCount == 0) {
104 ALOGW("processCallbackCommon() data, frameCount is zero");
105 return;
106 }
107
108 // If the caller specified an exact size then use a block size adapter.
109 if (mBlockAdapter != nullptr) {
110 int32_t byteCount = audioBuffer->frameCount * getBytesPerDeviceFrame();
111 callbackResult = mBlockAdapter->processVariableBlock(
112 (uint8_t *) audioBuffer->raw, byteCount);
113 } else {
114 // Call using the AAudio callback interface.
115 callbackResult = callDataCallbackFrames((uint8_t *)audioBuffer->raw,
116 audioBuffer->frameCount);
117 }
118 if (callbackResult == AAUDIO_CALLBACK_RESULT_CONTINUE) {
119 audioBuffer->size = audioBuffer->frameCount * getBytesPerDeviceFrame();
120 } else {
121 if (callbackResult == AAUDIO_CALLBACK_RESULT_STOP) {
122 ALOGD("%s() callback returned AAUDIO_CALLBACK_RESULT_STOP", __func__);
123 } else {
124 ALOGW("%s() callback returned invalid result = %d",
125 __func__, callbackResult);
126 }
127 audioBuffer->size = 0;
128 systemStopFromCallback();
129 // Disable the callback just in case the system keeps trying to call us.
130 mCallbackEnabled.store(false);
131 }
132
133 if (updateStateMachine() != AAUDIO_OK) {
134 forceDisconnect();
135 mCallbackEnabled.store(false);
136 }
137 }
138 }
139 break;
140
141 // Stream got rerouted so we disconnect.
142 case AAUDIO_CALLBACK_OPERATION_DISCONNECTED:
143 ALOGD("processCallbackCommon() stream disconnected");
144 forceDisconnect();
145 mCallbackEnabled.store(false);
146 break;
147
148 default:
149 break;
150 }
151 }
152
checkForDisconnectRequest(bool errorCallbackEnabled)153 aaudio_result_t AudioStreamLegacy::checkForDisconnectRequest(bool errorCallbackEnabled) {
154 if (mRequestDisconnect.isRequested()) {
155 ALOGD("checkForDisconnectRequest() mRequestDisconnect acknowledged");
156 forceDisconnect(errorCallbackEnabled);
157 mRequestDisconnect.acknowledge();
158 mCallbackEnabled.store(false);
159 return AAUDIO_ERROR_DISCONNECTED;
160 } else {
161 return AAUDIO_OK;
162 }
163 }
164
forceDisconnect(bool errorCallbackEnabled)165 void AudioStreamLegacy::forceDisconnect(bool errorCallbackEnabled) {
166 if (getState() != AAUDIO_STREAM_STATE_DISCONNECTED) {
167 setState(AAUDIO_STREAM_STATE_DISCONNECTED);
168 if (errorCallbackEnabled) {
169 maybeCallErrorCallback(AAUDIO_ERROR_DISCONNECTED);
170 }
171 }
172 }
173
getBestTimestamp(clockid_t clockId,int64_t * framePosition,int64_t * timeNanoseconds,ExtendedTimestamp * extendedTimestamp)174 aaudio_result_t AudioStreamLegacy::getBestTimestamp(clockid_t clockId,
175 int64_t *framePosition,
176 int64_t *timeNanoseconds,
177 ExtendedTimestamp *extendedTimestamp) {
178 int timebase;
179 switch (clockId) {
180 case CLOCK_BOOTTIME:
181 timebase = ExtendedTimestamp::TIMEBASE_BOOTTIME;
182 break;
183 case CLOCK_MONOTONIC:
184 timebase = ExtendedTimestamp::TIMEBASE_MONOTONIC;
185 break;
186 default:
187 ALOGE("getTimestamp() - Unrecognized clock type %d", (int) clockId);
188 return AAUDIO_ERROR_ILLEGAL_ARGUMENT;
189 break;
190 }
191 ExtendedTimestamp::Location location = ExtendedTimestamp::Location::LOCATION_INVALID;
192 int64_t localPosition;
193 status_t status = extendedTimestamp->getBestTimestamp(&localPosition, timeNanoseconds,
194 timebase, &location);
195 if (status == OK) {
196 // use MonotonicCounter to prevent retrograde motion.
197 mTimestampPosition.update32((int32_t) localPosition);
198 *framePosition = mTimestampPosition.get();
199 }
200
201 // ALOGD("getBestTimestamp() fposition: server = %6lld, kernel = %6lld, location = %d",
202 // (long long) extendedTimestamp->mPosition[ExtendedTimestamp::Location::LOCATION_SERVER],
203 // (long long) extendedTimestamp->mPosition[ExtendedTimestamp::Location::LOCATION_KERNEL],
204 // (int)location);
205 return AAudioConvert_androidToAAudioResult(status);
206 }
207
onAudioDeviceUpdate(audio_port_handle_t deviceId)208 void AudioStreamLegacy::onAudioDeviceUpdate(audio_port_handle_t deviceId)
209 {
210 // Device routing is a common source of errors and DISCONNECTS.
211 // Please leave this log in place.
212 ALOGD("%s() devId %d => %d", __func__, (int) getDeviceId(), (int)deviceId);
213 if (getDeviceId() != AAUDIO_UNSPECIFIED && getDeviceId() != deviceId &&
214 getState() != AAUDIO_STREAM_STATE_DISCONNECTED) {
215 // Note that isDataCallbackActive() is affected by state so call it before DISCONNECTING.
216 // If we have a data callback and the stream is active, then ask the data callback
217 // to DISCONNECT and call the error callback.
218 if (isDataCallbackActive()) {
219 ALOGD("onAudioDeviceUpdate() request DISCONNECT in data callback due to device change");
220 // If the stream is stopped before the data callback has a chance to handle the
221 // request then the requestStop() and requestPause() methods will handle it after
222 // the callback has stopped.
223 mRequestDisconnect.request();
224 } else {
225 ALOGD("onAudioDeviceUpdate() DISCONNECT the stream now");
226 forceDisconnect();
227 }
228 }
229 setDeviceId(deviceId);
230 }
231