1 /* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #pragma once 18 19 #include "SkiaPipeline.h" 20 #include "renderthread/VulkanManager.h" 21 #include "renderthread/VulkanSurface.h" 22 23 #include "renderstate/RenderState.h" 24 25 namespace android { 26 namespace uirenderer { 27 namespace skiapipeline { 28 29 class SkiaVulkanPipeline : public SkiaPipeline, public IGpuContextCallback { 30 public: 31 explicit SkiaVulkanPipeline(renderthread::RenderThread& thread); 32 virtual ~SkiaVulkanPipeline(); 33 34 renderthread::MakeCurrentResult makeCurrent() override; 35 renderthread::Frame getFrame() override; 36 bool draw(const renderthread::Frame& frame, const SkRect& screenDirty, const SkRect& dirty, 37 const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue, 38 const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo, 39 const std::vector<sp<RenderNode> >& renderNodes, 40 FrameInfoVisualizer* profiler) override; getSurfaceOrigin()41 GrSurfaceOrigin getSurfaceOrigin() override { return kTopLeft_GrSurfaceOrigin; } 42 bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty, 43 FrameInfo* currentFrameInfo, bool* requireSwap) override; 44 DeferredLayerUpdater* createTextureLayer() override; 45 bool setSurface(ANativeWindow* surface, renderthread::SwapBehavior swapBehavior) override; 46 void onStop() override; 47 bool isSurfaceReady() override; 48 bool isContextReady() override; 49 50 static void invokeFunctor(const renderthread::RenderThread& thread, Functor* functor); 51 static sk_sp<Bitmap> allocateHardwareBitmap(renderthread::RenderThread& thread, 52 SkBitmap& skBitmap); 53 54 protected: 55 void onContextDestroyed() override; 56 57 private: 58 renderthread::VulkanManager& mVkManager; 59 renderthread::VulkanSurface* mVkSurface = nullptr; 60 }; 61 62 } /* namespace skiapipeline */ 63 } /* namespace uirenderer */ 64 } /* namespace android */ 65