Searched refs:AllocateSpillSlots (Results 1 – 2 of 2) sorted by relevance
148 void AllocateSpillSlots(ArrayRef<InterferenceNode* const> nodes);
685 AllocateSpillSlots(iteration.GetPrunableNodes()); in AllocateRegisters()1915 void RegisterAllocatorGraphColor::AllocateSpillSlots(ArrayRef<InterferenceNode* const> nodes) { in AllocateSpillSlots() function in art::RegisterAllocatorGraphColor