Searched refs:Pass (Results 1 – 19 of 19) sorted by relevance
1 Pass
53 void Pass(Thread* self) REQUIRES(!GetLock());
38 void Barrier::Pass(Thread* self) { in Pass() function in art::Barrier
98 barrier_->Pass(self); in Run()
90 thread_pool_->creation_barier_.Pass(self); in Run()
262 barrier_.Pass(self); in Run()
350 finish_barrier.Pass(cls_self); in DdmSetThreadNotification()
229 barrier_.Pass(self); in Run()
1575 Runtime::Current()->GetThreadList()->EmptyCheckpointBarrier()->Pass(this); in RunEmptyCheckpoint()1633 barrier_.Pass(self); in Run()
390 barrier->Pass(self); in VisiblyInitializedCallbackDone()
17 * Pass the '=fatal' option to the agent to cause it to abort if any classes are
202 barrier.Pass(art::Thread::Current()); in PauseAllocations()
334 barrier.Pass(self); in Run()
2334 release_barrier_.Pass(this_thread); in BeginDefineClass()2345 barrier_.Pass(this_thread); in EndDefineClass()
30 const-string v1, "Pass"
254 concurrent_copying_->GetBarrier().Pass(self); in Run()467 concurrent_copying_->GetBarrier().Pass(self); in Run()1015 concurrent_copying_->GetBarrier().Pass(self); in Run()1712 concurrent_copying_->GetBarrier().Pass(self); in Run()
1175 mark_sweep_->GetBarrier().Pass(self); in Run()
1037 barrier_->Pass(Thread::Current()); in Run()
1456 barrier_->Pass(Thread::Current()); in Run()