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Searched refs:blocks_in_loop (Results 1 – 1 of 1) sorted by relevance

/art/compiler/optimizing/
Dfind_loops_test.cc101 const int* blocks_in_loop = nullptr, in TestBlock() argument
111 if (blocks_in_loop != nullptr) { in TestBlock()
116 ASSERT_TRUE(blocks.IsBitSet(blocks_in_loop[i])); in TestBlock()