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/art/compiler/optimizing/
Dcode_generator_utils.cc64 uint64_t remainder1 = exp % abs_nc; in CalculateMagicAndShiftForDivRem() local
76 remainder1 = 2 * remainder1; in CalculateMagicAndShiftForDivRem()
77 if (remainder1 >= abs_nc) { in CalculateMagicAndShiftForDivRem()
79 remainder1 = remainder1 - abs_nc; in CalculateMagicAndShiftForDivRem()
88 } while (quotient1 < delta || (quotient1 == delta && remainder1 == 0)); in CalculateMagicAndShiftForDivRem()