Searched refs:row_ (Results 1 – 1 of 1) sorted by relevance
113 : table_(table), row_(row) { in BitTableAccessor()117 ALWAYS_INLINE uint32_t Row() const { return row_; } in Row()119 ALWAYS_INLINE bool IsValid() const { return row_ < table_->NumRows(); } in IsValid()122 return this->table_ == other.table_ && this->row_ == other.row_; in Equals()134 ALWAYS_INLINE uint32_t Get##NAME() const { return table_->Get(row_, COLUMN); } \142 uint32_t row_ = -1; variable164 const_iterator(const BitTable* table, uint32_t row) : table_(table), row_(row) {} in const_iterator()165 const_iterator operator+(difference_type n) { return const_iterator(table_, row_ + n); }166 const_iterator operator-(difference_type n) { return const_iterator(table_, row_ - n); }167 difference_type operator-(const const_iterator& other) { return row_ - other.row_; }[all …]