Searched refs:standby (Results 1 – 1 of 1) sorted by relevance
1317 ScopedArenaVector<HBoundsCheck*> standby( in AddComparesWithDeoptimization() local1332 standby.clear(); in AddComparesWithDeoptimization()1348 standby.push_back(other_bounds_check); in AddComparesWithDeoptimization()1354 for (HBoundsCheck* other_bounds_check : standby) { in AddComparesWithDeoptimization()1436 ScopedArenaVector<HBoundsCheck*> standby( in TransformLoopForDynamicBCE() local1455 standby.push_back(other_bounds_check); in TransformLoopForDynamicBCE()1465 for (HBoundsCheck* other_bounds_check : standby) { in TransformLoopForDynamicBCE()