Searched refs:text_ (Results 1 – 2 of 2) sorted by relevance
326 text_(nullptr), in ScreenRecoveryUI()740 DrawTextLine(margin_width_, ty, text_[row], false); in draw_menu_and_text_buffer_locked()898 text_ = Alloc2d(text_rows_, text_cols_ + 1); in Init()1041 text_[text_row_][text_col_] = '\0'; in PrintV()1045 if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr; in PrintV()1047 text_[text_row_][text_col_] = '\0'; in PrintV()1068 if (ch != '\n') text_[text_row_][text_col_++] = ch; in PutChar()1080 memset(text_[i], 0, text_cols_ + 1); in ClearText()1142 char** old_text = text_; in ShowFile()1147 text_ = file_viewer_text_; in ShowFile()[all …]
379 char** text_; variable