Searched refs:text_surface (Results 1 – 1 of 1) sorted by relevance
434 const auto& text_surface = GetCurrentText(); in draw_background_locked() local435 int text_x = (ScreenWidth() - gr_get_width(text_surface)) / 2; in draw_background_locked()438 DrawTextIcon(text_x, text_y, text_surface); in draw_background_locked()