Searched refs:depth (Results 1 – 2 of 2) sorted by relevance
41 if (a.depth != b.depth) {42 return a.depth - b.depth;51 private int depth = -1; field in SortableType92 } else if (sortableSupertype.depth == -1) { in tryAssignDepth()95 max = sortableSupertype.depth; in tryAssignDepth()103 } else if (implemented.depth == -1) { in tryAssignDepth()106 max = Math.max(max, implemented.depth); in tryAssignDepth()110 depth = max + 1; in tryAssignDepth()115 return depth != -1; in isDepthAssigned()
469 var depth = 1;475 if (--depth === 0) { break end_tag_loop; }477 ++depth;