Searched refs:DIFFICULTY_HARD (Results 1 – 2 of 2) sorted by relevance
109 mLunarThread.setDifficulty(LunarThread.DIFFICULTY_HARD); in onOptionsItemSelected()
53 public static final int DIFFICULTY_HARD = 1; field in LunarView.LunarThread285 } else if (mDifficulty == DIFFICULTY_HARD) { in doStart()