Searched refs:mFVertexBuffer (Results 1 – 3 of 3) sorted by relevance
220 mFVertexBuffer = vbb.asFloatBuffer(); in Triangle()240 mFVertexBuffer.put(coords[i*3+j] * 2.0f); in Triangle()254 mFVertexBuffer.position(0); in Triangle()261 glVertexPointer(3, GL_FLOAT, 0, mFVertexBuffer); in draw()270 private FloatBuffer mFVertexBuffer; field in StaticTriangleRenderer.Triangle
188 mFVertexBuffer = vbb.asFloatBuffer(); in Triangle()208 mFVertexBuffer.put(coords[i*3+j] * 2.0f); in Triangle()222 mFVertexBuffer.position(0); in Triangle()229 gl.glVertexPointer(3, GL10.GL_FLOAT, 0, mFVertexBuffer); in draw()238 private FloatBuffer mFVertexBuffer; field in Triangle
294 mFVertexBuffer = vbb.asFloatBuffer(); in Triangle()306 mFVertexBuffer.put(sCoords[i*3+j]); in Triangle()320 mFVertexBuffer.position(0); in Triangle()327 gl.glVertexPointer(3, GL10.GL_FLOAT, 0, mFVertexBuffer); in draw()344 private FloatBuffer mFVertexBuffer; field in Triangle