Searched refs:mProjectionMatrix (Results 1 – 2 of 2) sorted by relevance
/development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/ |
D | MyGLRenderer.java | 43 private final float[] mProjectionMatrix = new float[16]; field in MyGLRenderer 70 Matrix.multiplyMM(mMVPMatrix, 0, mProjectionMatrix, 0, mViewMatrix, 0); in onDrawFrame() 103 Matrix.frustumM(mProjectionMatrix, 0, -ratio, ratio, -1, 1, 3, 7); in onSurfaceChanged()
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/development/samples/browseable/WatchFace/Wearable/src/com.example.android.wearable.watchface/ |
D | OpenGLWatchFaceService.java | 66 private final float[] mProjectionMatrix = new float[16]; field in OpenGLWatchFaceService.Engine 231 Matrix.frustumM(mProjectionMatrix, in onGlSurfaceCreated() 242 Matrix.multiplyMM(mVpMatrices[i], 0, mProjectionMatrix, 0, mViewMatrices[i], 0); in onGlSurfaceCreated() 245 Matrix.multiplyMM(mAmbientVpMatrix, 0, mProjectionMatrix, 0, mAmbientViewMatrix, 0); in onGlSurfaceCreated()
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