Searched refs:ASurfaceTexture_detachFromGLContext (Results 1 – 7 of 7) sorted by relevance
123 int ASurfaceTexture_detachFromGLContext(ASurfaceTexture* st) __INTRODUCED_IN(28);
30 int ASurfaceTexture_detachFromGLContext(ASurfaceTexture* st) { in ASurfaceTexture_detachFromGLContext() function
222 ASurfaceTexture_detachFromGLContext; # introduced=28
134 int ASurfaceTexture_detachFromGLContext(ASurfaceTexture* st) { in ASurfaceTexture_detachFromGLContext() function165 return ASurfaceTexture_detachFromGLContext(st); in ASurfaceTexture_routeDetachFromGLContext()
60 ASurfaceTexture_detachFromGLContext;
252 DEFINE_INTERCEPTABLE_STUB_FUNCTION(ASurfaceTexture_detachFromGLContext);531 INIT_INTERCEPTABLE_STUB_FUNCTION("libandroid.so", ASurfaceTexture_detachFromGLContext); in init_stub_library()