Searched refs:BLASTBufferItemConsumer (Results 1 – 2 of 2) sorted by relevance
36 class BLASTBufferItemConsumer : public BufferItemConsumer {38 BLASTBufferItemConsumer(const sp<IGraphicBufferConsumer>& consumer, uint64_t consumerUsage, in BLASTBufferItemConsumer() function125 sp<BLASTBufferItemConsumer> mBufferItemConsumer;
34 void BLASTBufferItemConsumer::onDisconnect() { in onDisconnect()44 void BLASTBufferItemConsumer::addAndGetFrameTimestamps(const NewFrameEventsEntry* newTimestamps, in addAndGetFrameTimestamps()64 void BLASTBufferItemConsumer::updateFrameTimestamps(uint64_t frameNumber, nsecs_t refreshStartTime, in updateFrameTimestamps()86 void BLASTBufferItemConsumer::getConnectionEvents(uint64_t frameNumber, bool* needsDisconnect) { in getConnectionEvents()111 new BLASTBufferItemConsumer(mConsumer, GraphicBuffer::USAGE_HW_COMPOSER, 1, true); in BLASTBufferQueue()