Searched refs:CREATE_AUDIO_PATCH (Results 1 – 6 of 6) sorted by relevance
/frameworks/av/services/audiopolicy/service/ |
D | AudioPolicyService.cpp | 1253 case CREATE_AUDIO_PATCH: { in threadLoop() 1548 command->mCommand = CREATE_AUDIO_PATCH; in createAudioPatchCommand() 1703 if ((command->mCommand == CREATE_AUDIO_PATCH) || in insertCommand_l() 1705 if ((command2->mCommand != CREATE_AUDIO_PATCH) && in insertCommand_l() 1774 case CREATE_AUDIO_PATCH: in insertCommand_l() 1778 if (command->mCommand == CREATE_AUDIO_PATCH) { in insertCommand_l() 1787 if (command2->mCommand == CREATE_AUDIO_PATCH) { in insertCommand_l() 1797 if( (command->mCommand == CREATE_AUDIO_PATCH) && in insertCommand_l() 1798 (command2->mCommand == CREATE_AUDIO_PATCH) ) { in insertCommand_l() 1812 (command->mCommand == CREATE_AUDIO_PATCH) ? "create" : "release", handle); in insertCommand_l() [all …]
|
D | AudioPolicyService.h | 468 CREATE_AUDIO_PATCH, enumerator
|
/frameworks/av/services/audioflinger/ |
D | DeviceEffectManager.cpp | 217 case CREATE_AUDIO_PATCH: { in threadLoop() 253 sp<Command> command = new Command(CREATE_AUDIO_PATCH, new CreateAudioPatchData(handle, patch)); in createAudioPatchCommand()
|
D | DeviceEffectManager.h | 71 CREATE_AUDIO_PATCH, enumerator
|
/frameworks/av/media/libaudioclient/ |
D | IAudioFlinger.cpp | 82 CREATE_AUDIO_PATCH, enumerator 823 status_t status = remote()->transact(CREATE_AUDIO_PATCH, data, &reply); in createAudioPatch() 955 case CREATE_AUDIO_PATCH: in onTransact() 1496 case CREATE_AUDIO_PATCH: { in onTransact()
|
D | IAudioPolicyService.cpp | 75 CREATE_AUDIO_PATCH, enumerator 738 status_t status = remote()->transact(CREATE_AUDIO_PATCH, data, &reply); in createAudioPatch() 2099 case CREATE_AUDIO_PATCH: { in onTransact()
|