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Searched refs:CREATE_AUDIO_PATCH (Results 1 – 6 of 6) sorted by relevance

/frameworks/av/services/audiopolicy/service/
DAudioPolicyService.cpp1253 case CREATE_AUDIO_PATCH: { in threadLoop()
1548 command->mCommand = CREATE_AUDIO_PATCH; in createAudioPatchCommand()
1703 if ((command->mCommand == CREATE_AUDIO_PATCH) || in insertCommand_l()
1705 if ((command2->mCommand != CREATE_AUDIO_PATCH) && in insertCommand_l()
1774 case CREATE_AUDIO_PATCH: in insertCommand_l()
1778 if (command->mCommand == CREATE_AUDIO_PATCH) { in insertCommand_l()
1787 if (command2->mCommand == CREATE_AUDIO_PATCH) { in insertCommand_l()
1797 if( (command->mCommand == CREATE_AUDIO_PATCH) && in insertCommand_l()
1798 (command2->mCommand == CREATE_AUDIO_PATCH) ) { in insertCommand_l()
1812 (command->mCommand == CREATE_AUDIO_PATCH) ? "create" : "release", handle); in insertCommand_l()
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DAudioPolicyService.h468 CREATE_AUDIO_PATCH, enumerator
/frameworks/av/services/audioflinger/
DDeviceEffectManager.cpp217 case CREATE_AUDIO_PATCH: { in threadLoop()
253 sp<Command> command = new Command(CREATE_AUDIO_PATCH, new CreateAudioPatchData(handle, patch)); in createAudioPatchCommand()
DDeviceEffectManager.h71 CREATE_AUDIO_PATCH, enumerator
/frameworks/av/media/libaudioclient/
DIAudioFlinger.cpp82 CREATE_AUDIO_PATCH, enumerator
823 status_t status = remote()->transact(CREATE_AUDIO_PATCH, data, &reply); in createAudioPatch()
955 case CREATE_AUDIO_PATCH: in onTransact()
1496 case CREATE_AUDIO_PATCH: { in onTransact()
DIAudioPolicyService.cpp75 CREATE_AUDIO_PATCH, enumerator
738 status_t status = remote()->transact(CREATE_AUDIO_PATCH, data, &reply); in createAudioPatch()
2099 case CREATE_AUDIO_PATCH: { in onTransact()