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Searched refs:DeviceEffects (Results 1 – 4 of 4) sorted by relevance

/frameworks/av/media/libeffects/config/include/media/
DEffectsConfig.h74 struct DeviceEffects : Stream<audio_devices_t> { struct
91 std::vector<DeviceEffects> deviceprocess; argument
/frameworks/av/services/audiopolicy/service/
DAudioPolicyEffects.h202 class DeviceEffects {
204 DeviceEffects(std::unique_ptr<EffectDescVector> effectDescriptors, in DeviceEffects() function
208 /*virtual*/ ~DeviceEffects() = default;
270 std::map<std::string, std::unique_ptr<DeviceEffects>> mDeviceEffects GUARDED_BY(mLock);
DAudioPolicyEffects.cpp923 auto deviceEffects = std::make_unique<DeviceEffects>( in loadAudioEffectXmlConfig()
/frameworks/av/media/libeffects/config/src/
DEffectsConfig.cpp265 const XMLElement& xmlDevice, Effects& effects, std::vector<DeviceEffects>* deviceEffects) { in parseDeviceEffects()