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Searched refs:DispatchEntry (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DConnection.h27 struct DispatchEntry;
56 std::deque<DispatchEntry*> outboundQueue;
60 std::deque<DispatchEntry*> waitQueue;
69 std::deque<DispatchEntry*>::iterator findWaitQueueEntry(uint32_t seq);
DEntry.cpp241 volatile int32_t DispatchEntry::sNextSeqAtomic;
243 DispatchEntry::DispatchEntry(EventEntry* eventEntry, int32_t targetFlags, float xOffset, in DispatchEntry() function in android::inputdispatcher::DispatchEntry
260 DispatchEntry::~DispatchEntry() { in ~DispatchEntry()
264 uint32_t DispatchEntry::nextSeq() { in nextSeq()
DConnection.cpp56 std::deque<DispatchEntry*>::iterator Connection::findWaitQueueEntry(uint32_t seq) { in findWaitQueueEntry()
57 for (std::deque<DispatchEntry*>::iterator it = waitQueue.begin(); it != waitQueue.end(); it++) { in findWaitQueueEntry()
DEntry.h191 struct DispatchEntry { struct
212 DispatchEntry(EventEntry* eventEntry, int32_t targetFlags, float xOffset, float yOffset, argument
214 ~DispatchEntry();
DInputDispatcher.h230 const DispatchEntry& dispatchEntry) const;
232 const DispatchEntry& dispatchEntry) const;
442 void drainDispatchQueue(std::deque<DispatchEntry*>& queue);
443 void releaseDispatchEntry(DispatchEntry* dispatchEntry);
511 DispatchEntry* dispatchEntry, KeyEntry* keyEntry,
514 DispatchEntry* dispatchEntry, MotionEntry* motionEntry,
DInputDispatcher.cpp261 static std::unique_ptr<DispatchEntry> createDispatchEntry(const InputTarget& inputTarget, in createDispatchEntry()
266 return std::make_unique<DispatchEntry>(eventEntry, // increments ref in createDispatchEntry()
320 std::unique_ptr<DispatchEntry> dispatchEntry = in createDispatchEntry()
321 std::make_unique<DispatchEntry>(combinedMotionEntry, // increments ref in createDispatchEntry()
2316 std::unique_ptr<DispatchEntry> dispatchEntry = in enqueueDispatchEntryLocked()
2468 DispatchEntry* dispatchEntry = connection->outboundQueue.front(); in startDispatchCycleLocked()
2617 const MotionEntry& motionEntry, const DispatchEntry& dispatchEntry) const { in getSignature()
2631 const KeyEntry& keyEntry, const DispatchEntry& dispatchEntry) const { in getSignature()
2681 void InputDispatcher::drainDispatchQueue(std::deque<DispatchEntry*>& queue) { in drainDispatchQueue()
2683 DispatchEntry* dispatchEntry = queue.front(); in drainDispatchQueue()
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