Searched refs:DisplayDeviceState (Results 1 – 9 of 9) sorted by relevance
/frameworks/native/services/surfaceflinger/ |
D | SurfaceInterceptor.h | 39 struct DisplayDeviceState; 57 const DefaultKeyedVector<wp<IBinder>, DisplayDeviceState>& displays) = 0; 64 const DefaultKeyedVector<wp<IBinder>, DisplayDeviceState>& displays, 74 virtual void saveDisplayCreation(const DisplayDeviceState& info) = 0; 93 const DefaultKeyedVector<wp<IBinder>, DisplayDeviceState>& displays) override; 99 const DefaultKeyedVector<wp<IBinder>, DisplayDeviceState>& displays, 109 void saveDisplayCreation(const DisplayDeviceState& info) override; 119 const DefaultKeyedVector< wp<IBinder>, DisplayDeviceState>& displays); 122 void addInitialDisplayStateLocked(Increment* increment, const DisplayDeviceState& display); 136 void addDisplayCreationLocked(Increment* increment, const DisplayDeviceState& info); [all …]
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D | SurfaceInterceptor.cpp | 49 const DefaultKeyedVector< wp<IBinder>, DisplayDeviceState>& displays) in enable() 79 const DefaultKeyedVector< wp<IBinder>, DisplayDeviceState>& displays) in saveExistingDisplaysLocked() 136 const DisplayDeviceState& display) in addInitialDisplayStateLocked() 492 const DefaultKeyedVector< wp<IBinder>, DisplayDeviceState>& displays, in addTransactionLocked() 504 const DisplayDeviceState& dispState(displays.valueAt(dpyIdx)); in addTransactionLocked() 592 const DisplayDeviceState& info) in addDisplayCreationLocked() 617 const DefaultKeyedVector< wp<IBinder>, DisplayDeviceState>& displays, in saveTransaction() 673 void SurfaceInterceptor::saveDisplayCreation(const DisplayDeviceState& info) { in saveDisplayCreation()
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D | SurfaceFlinger.h | 388 DefaultKeyedVector< wp<IBinder>, DisplayDeviceState> displays; 838 const DisplayDeviceState& state, 842 void processDisplayAdded(const wp<IBinder>& displayToken, const DisplayDeviceState&) 846 const DisplayDeviceState& currentState, 847 const DisplayDeviceState& drawingState) REQUIRES(mStateLock);
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D | DisplayDevice.cpp | 349 std::atomic<int32_t> DisplayDeviceState::sNextSequenceId(1);
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D | SurfaceFlinger.cpp | 507 DisplayDeviceState state; in createDisplay() 524 const DisplayDeviceState& state = mCurrentState.displays.valueAt(index); in destroyDisplay() 2449 DisplayDeviceState state; in processDisplayHotplugEventsLocked() 2465 state.sequenceId = DisplayDeviceState{}.sequenceId; in processDisplayHotplugEventsLocked() 2472 const DisplayDeviceState& state = mCurrentState.displays.valueAt(index); in processDisplayHotplugEventsLocked() 2493 const DisplayDeviceState& state, in setupNewDisplayDeviceInternal() 2577 const DisplayDeviceState& state) { in processDisplayAdded() 2673 const DisplayDeviceState& currentState, in processDisplayChanged() 2674 const DisplayDeviceState& drawingState) { in processDisplayChanged() 2723 const KeyedVector<wp<IBinder>, DisplayDeviceState>& curr(mCurrentState.displays); in processDisplayChangesLocked() [all …]
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D | DisplayDevice.h | 187 struct DisplayDeviceState { struct
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/frameworks/native/services/surfaceflinger/tests/unittests/mock/ |
D | MockSurfaceInterceptor.h | 33 const DefaultKeyedVector<wp<IBinder>, DisplayDeviceState>&)); 38 const DefaultKeyedVector<wp<IBinder>, DisplayDeviceState>&, 43 MOCK_METHOD1(saveDisplayCreation, void(const DisplayDeviceState&));
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/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | TestableSurfaceFlinger.h | 297 const DisplayDeviceState& state, in setupNewDisplayDeviceInternal() 574 DisplayDeviceState& mutableDrawingDisplayState() { in mutableDrawingDisplayState() 578 DisplayDeviceState& mutableCurrentDisplayState() { in mutableCurrentDisplayState() 632 DisplayDeviceState state; in inject()
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D | DisplayTransactionTest.cpp | 135 const DisplayDeviceState& getCurrentDisplayState(sp<IBinder> displayToken); 137 const DisplayDeviceState& getDrawingDisplayState(sp<IBinder> displayToken); 315 const DisplayDeviceState& DisplayTransactionTest::getCurrentDisplayState(sp<IBinder> displayToken) { in getCurrentDisplayState() 323 const DisplayDeviceState& DisplayTransactionTest::getDrawingDisplayState(sp<IBinder> displayToken) { in getDrawingDisplayState() 1791 DisplayDeviceState state; in setupNewDisplayDeviceInternalTest() 1967 std::optional<DisplayDeviceState::Physical> expectedPhysical; in verifyDisplayIsConnected() 2276 DisplayDeviceState state; in TEST_F() 2347 DisplayDeviceState state; in TEST_F()
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