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Searched refs:EffectDesc (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/services/audiopolicy/service/
DAudioPolicyEffects.h114 class EffectDesc {
116 EffectDesc(const char *name, in EffectDesc() function
128 EffectDesc(const char *name, const effect_uuid_t& uuid) : in EffectDesc() function
129 EffectDesc(name, in EffectDesc()
135 EffectDesc(const EffectDesc& orig) : in EffectDesc() function
157 /*virtual*/ ~EffectDesc() { in ~EffectDesc()
181 Vector <EffectDesc *> mEffects;
233 status_t loadEffects(cnode *root, Vector <EffectDesc *>& effects);
234 EffectDesc *loadEffect(cnode *root);
237 status_t loadInputEffectConfigurations(cnode *root, const Vector <EffectDesc *>& effects);
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DAudioPolicyEffects.cpp121 Vector <EffectDesc *> effects = mInputSources.valueAt(index)->mEffects; in addInputEffects()
123 EffectDesc *effect = effects[i]; in addInputEffects()
270 Vector <EffectDesc *> effects = mOutputStreams.valueAt(index)->mEffects; in addOutputSessionEffects()
272 EffectDesc *effect = effects[i]; in addOutputSessionEffects()
380 EffectDesc *effect = new EffectDesc( in addSourceDefaultEffect()
445 EffectDesc *effect = new EffectDesc( in addStreamDefaultEffect()
773 const Vector <EffectDesc *>& effects) in loadEffectConfig()
795 EffectDesc *effect = new EffectDesc(*effects[i]); // deep copy in loadEffectConfig()
811 const Vector <EffectDesc *>& effects) in loadInputEffectConfigurations()
838 const Vector <EffectDesc *>& effects) in loadStreamEffectConfigurations()
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