Searched refs:FLAGS_HAS_MATRIX (Results 1 – 1 of 1) sorted by relevance
677 static final int FLAGS_HAS_MATRIX = 0x40000000; field in AssistStructure.ViewNode814 if ((flags&FLAGS_HAS_MATRIX) != 0) { in ViewNode()878 flags |= FLAGS_HAS_MATRIX; in writeSelfToParcel()1046 if ((flags&FLAGS_HAS_MATRIX) != 0) { in writeSelfToParcel()