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Searched refs:GL_INVALID_ENUM (Results 1 – 19 of 19) sorted by relevance

/frameworks/base/libs/hwui/utils/
DGLUtils.cpp33 case GL_INVALID_ENUM: in dumpGLErrors()
/frameworks/base/opengl/java/android/opengl/
DGLU.java39 case GL10.GL_INVALID_ENUM: in gluErrorString()
DGLES10.java90 public static final int GL_INVALID_ENUM = 0x0500; field in GLES10
DGLES20.java90 public static final int GL_INVALID_ENUM = 0x0500; field in GLES20
DGLLogWrapper.java257 case GL_INVALID_ENUM: in getErrorString()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java88 int GL_INVALID_ENUM = 0x0500; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if87 int GL_INVALID_ENUM = 0x0500;
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h193 #define GL_INVALID_ENUM 0x0500 macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if90 public static final int GL_INVALID_ENUM = 0x0500;
DGLES20Header.java-if90 public static final int GL_INVALID_ENUM = 0x0500;
/frameworks/native/opengl/include/GLES/
Dgl.h140 #define GL_INVALID_ENUM 0x0500 macro
/frameworks/native/opengl/include/GLES2/
Dgl2.h144 #define GL_INVALID_ENUM 0x0500 macro
/frameworks/native/opengl/libs/
Denums.in58 GL_ENUM(0x0500,GL_INVALID_ENUM)
/frameworks/native/opengl/include/GLES3/
Dgl3.h144 #define GL_INVALID_ENUM 0x0500 macro
Dgl31.h146 #define GL_INVALID_ENUM 0x0500 macro
Dgl32.h146 #define GL_INVALID_ENUM 0x0500 macro
/frameworks/base/tools/aapt2/integration-tests/CommandTests/
Dandroid-28.jarMETA-INF/ META-INF/MANIFEST.MF javax/ javax/net/ javax/ ...
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt19071 field public static final int GL_INVALID_ENUM = 1280; // 0x500
19980 field public static final int GL_INVALID_ENUM = 1280; // 0x500
51993 field public static final int GL_INVALID_ENUM = 1280; // 0x500
/frameworks/base/api/
Dcurrent.txt33162 field public static final int GL_INVALID_ENUM = 1280; // 0x500
34071 field public static final int GL_INVALID_ENUM = 1280; // 0x500
78868 field public static final int GL_INVALID_ENUM = 1280; // 0x500