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Searched refs:GLuint (Results 1 – 25 of 107) sorted by relevance

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/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES31.spec1 void glDispatchCompute ( GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z )
7 void glGetProgramInterfaceiv ( GLuint program, GLenum programInterface, GLenum pname, GLint *params…
8 GLuint glGetProgramResourceIndex ( GLuint program, GLenum programInterface, const GLchar *name )
9 void glGetProgramResourceName ( GLuint program, GLenum programInterface, GLuint index, GLsizei bufS…
10 void glGetProgramResourceiv ( GLuint program, GLenum programInterface, GLuint index, GLsizei propCo…
11 GLint glGetProgramResourceLocation ( GLuint program, GLenum programInterface, const GLchar *name )
12 void glUseProgramStages ( GLuint pipeline, GLbitfield stages, GLuint program )
13 void glActiveShaderProgram ( GLuint pipeline, GLuint program )
14 GLuint glCreateShaderProgramv ( GLenum type, GLsizei count, const GLchar *const *strings )
15 void glBindProgramPipeline ( GLuint pipeline )
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DGLES30.spec2 void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const…
3 void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLsiz…
13 void glGenQueries ( GLsizei n, GLuint *ids )
14 void glDeleteQueries ( GLsizei n, const GLuint *ids )
15 GLboolean glIsQuery ( GLuint id )
16 void glBeginQuery ( GLenum target, GLuint id )
19 void glGetQueryObjectuiv ( GLuint id, GLenum pname, GLuint *params )
31 void glFramebufferTextureLayer ( GLenum target, GLenum attachment, GLuint texture, GLint level, GLi…
34 void glBindVertexArray ( GLuint array )
35 void glDeleteVertexArrays ( GLsizei n, const GLuint *arrays )
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DGLES20.spec2 void glAttachShader ( GLuint program, GLuint shader )
3 void glBindAttribLocation ( GLuint program, GLuint index, const char *name )
4 void glBindBuffer ( GLenum target, GLuint buffer )
5 void glBindFramebuffer ( GLenum target, GLuint framebuffer )
6 void glBindRenderbuffer ( GLenum target, GLuint renderbuffer )
7 void glBindTexture ( GLenum target, GLuint texture )
21 void glCompileShader ( GLuint shader )
26 GLuint glCreateProgram ( void )
27 GLuint glCreateShader ( GLenum type )
29 void glDeleteBuffers ( GLsizei n, const GLuint *buffers )
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DGLES31Ext.spec2 …lKHR ( GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean en…
3 void glDebugMessageInsertKHR ( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei leng…
5 GLuint glGetDebugMessageLogKHR ( GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLu…
6 void glPushDebugGroupKHR ( GLenum source, GLuint id, GLsizei length, const GLchar *message )
8 void glObjectLabelKHR ( GLenum identifier, GLuint name, GLsizei length, const GLchar *label )
9 void glGetObjectLabelKHR ( GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar…
15 void glCopyImageSubDataEXT ( GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint sr…
16 void glEnableiEXT ( GLenum target, GLuint index )
17 void glDisableiEXT ( GLenum target, GLuint index )
18 void glBlendEquationiEXT ( GLuint buf, GLenum mode )
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DGLES32.spec2 void glCopyImageSubData ( GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY,…
3 …trol ( GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean en…
4 void glDebugMessageInsert ( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length,…
6 GLuint glGetDebugMessageLog ( GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint
7 void glPushDebugGroup ( GLenum source, GLuint id, GLsizei length, const GLchar *message )
9 void glObjectLabel ( GLenum identifier, GLuint name, GLsizei length, const GLchar *label )
10 void glGetObjectLabel ( GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *l…
14 void glEnablei ( GLenum target, GLuint index )
15 void glDisablei ( GLenum target, GLuint index )
16 void glBlendEquationi ( GLuint buf, GLenum mode )
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/frameworks/native/opengl/include/GLES2/
Dgl2ext.h89 typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLs…
131 …PROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean en…
132 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, …
134 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum…
135 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, c…
137 typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length…
138 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei buf…
143 …olKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean en…
144 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum …
146 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sourc…
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Dgl2.h72 typedef unsigned int GLuint; typedef
384 typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
385 typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar…
386 typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
387 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
388 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
389 typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
403 typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
408 typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
409 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
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/frameworks/native/opengl/include/GLES3/
Dgl31.h74 typedef unsigned int GLuint; typedef
386 typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
387 typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar…
388 typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
389 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
390 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
391 typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
405 typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
410 typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
411 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
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Dgl32.h74 typedef unsigned int GLuint; typedef
386 typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
387 typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar…
388 typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
389 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
390 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
391 typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
405 typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
410 typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
411 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
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Dgl3.h72 typedef unsigned int GLuint; typedef
384 typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
385 typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar…
386 typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
387 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
388 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
389 typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
403 typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
408 typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
409 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
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/frameworks/native/opengl/libs/
Dentries.in1 GL_ENTRY(void, glActiveShaderProgram, GLuint pipeline, GLuint program)
2 GL_ENTRY(void, glActiveShaderProgramEXT, GLuint pipeline, GLuint program)
9 GL_ENTRY(void, glAttachShader, GLuint program, GLuint shader)
10 GL_ENTRY(void, glBeginConditionalRenderNV, GLuint id, GLenum mode)
11 GL_ENTRY(void, glBeginPerfMonitorAMD, GLuint monitor)
12 GL_ENTRY(void, glBeginPerfQueryINTEL, GLuint queryHandle)
13 GL_ENTRY(void, glBeginQuery, GLenum target, GLuint id)
14 GL_ENTRY(void, glBeginQueryEXT, GLenum target, GLuint id)
16 GL_ENTRY(void, glBindAttribLocation, GLuint program, GLuint index, const GLchar *name)
17 GL_ENTRY(void, glBindBuffer, GLenum target, GLuint buffer)
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/frameworks/native/opengl/libs/GLES2/
Dgl2ext_api.in4 …olKHR)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean en…
7 void API_ENTRY(glDebugMessageInsertKHR)(GLenum source, GLenum type, GLuint id, GLenum severity, GLs…
13 GLuint API_ENTRY(glGetDebugMessageLogKHR)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *t…
16 void API_ENTRY(glPushDebugGroupKHR)(GLenum source, GLuint id, GLsizei length, const GLchar *message…
22 void API_ENTRY(glObjectLabelKHR)(GLenum identifier, GLuint name, GLsizei length, const GLchar *labe…
25 void API_ENTRY(glGetObjectLabelKHR)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *lengt…
37 void API_ENTRY(glMaxShaderCompilerThreadsKHR)(GLuint count) {
46 void API_ENTRY(glGetnUniformfvKHR)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params…
49 void API_ENTRY(glGetnUniformivKHR)(GLuint program, GLint location, GLsizei bufSize, GLint *params) {
52 void API_ENTRY(glGetnUniformuivKHR)(GLuint program, GLint location, GLsizei bufSize, GLuint *params…
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Dgl2_api.in4 void API_ENTRY(glAttachShader)(GLuint program, GLuint shader) {
7 void API_ENTRY(glBindAttribLocation)(GLuint program, GLuint index, const GLchar *name) {
10 void API_ENTRY(glBindBuffer)(GLenum target, GLuint buffer) {
13 void API_ENTRY(glBindFramebuffer)(GLenum target, GLuint framebuffer) {
16 void API_ENTRY(glBindRenderbuffer)(GLenum target, GLuint renderbuffer) {
19 void API_ENTRY(glBindTexture)(GLenum target, GLuint texture) {
61 void API_ENTRY(glCompileShader)(GLuint shader) {
76 GLuint API_ENTRY(glCreateProgram)(void) {
79 GLuint API_ENTRY(glCreateShader)(GLenum type) {
85 void API_ENTRY(glDeleteBuffers)(GLsizei n, const GLuint *buffers) {
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/frameworks/native/libs/renderengine/gl/filters/
DGenericProgram.h36 GLuint getAttributeLocation(const string name) const;
37 GLuint getUniformLocation(const string name) const;
40 GLuint compileShader(GLuint type, const string src) const;
41 GLuint createAndLink(GLuint vertexShader, GLuint fragmentShader) const;
44 GLuint mVertexShaderHandle = 0;
45 GLuint mFragmentShaderHandle = 0;
46 GLuint mProgramHandle = 0;
DBlurFilter.h58 void drawMesh(GLuint uv, GLuint position);
80 GLuint mMPosLoc;
81 GLuint mMUvLoc;
82 GLuint mMMixLoc;
83 GLuint mMTextureLoc;
84 GLuint mMCompositionTextureLoc;
87 GLuint mBPosLoc;
88 GLuint mBUvLoc;
89 GLuint mBTextureLoc;
90 GLuint mBOffsetLoc;
DGenericProgram.cpp65 GLuint GenericProgram::compileShader(GLuint type, string src) const { in compileShader()
66 const GLuint shader = glCreateShader(type); in compileShader()
89 GLuint GenericProgram::createAndLink(GLuint vertexShader, GLuint fragmentShader) const { in createAndLink()
90 const GLuint program = glCreateProgram(); in createAndLink()
100 GLuint GenericProgram::getUniformLocation(const string name) const { in getUniformLocation()
108 GLuint GenericProgram::getAttributeLocation(const string name) const { in getAttributeLocation()
/frameworks/av/cmds/screenrecord/
DProgram.h56 status_t blit(GLuint texName, const float* texMatrix,
61 status_t drawTriangles(GLuint texName, const float* texMatrix,
71 status_t beforeDraw(GLuint texName, const float* texMatrix,
76 status_t createProgram(GLuint* outPgm, const char* vertexShader,
79 GLuint* outShader);
80 static status_t linkShaderProgram(GLuint vs, GLuint fs, GLuint* outPgm);
83 GLuint mProgram;
DProgram.cpp77 GLuint program; in setup()
112 status_t Program::createProgram(GLuint* outPgm, const char* vertexShader, in createProgram()
114 GLuint vs, fs; in createProgram()
127 GLuint program; in createProgram()
138 GLuint* outShader) { in compileShader()
139 GLuint shader = glCreateShader(shaderType); in compileShader()
169 status_t Program::linkShaderProgram(GLuint vs, GLuint fs, GLuint* outPgm) { in linkShaderProgram()
170 GLuint program = glCreateProgram(); in linkShaderProgram()
203 status_t Program::blit(GLuint texName, const float* texMatrix, in blit()
229 status_t Program::drawTriangles(GLuint texName, const float* texMatrix, in drawTriangles()
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/frameworks/native/opengl/include/GLES/
Dglext.h290 typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer);
291 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer);
292 typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint *renderbuffers…
293 typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint *renderbuffers);
296 typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer);
297 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer);
298 typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint *framebuffers);
299 typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint *framebuffers);
301 …RBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
302 …ERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint lev…
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/frameworks/native/cmds/flatland/
DRenderers.cpp141 GLuint mGradPgm;
142 GLuint mDitherTexName;
143 GLuint mPosAttribLoc;
144 GLuint mUVAttribLoc;
145 GLuint mObjToNdcUniformLoc;
146 GLuint mUVToInterpUniformLoc;
147 GLuint mDitherKernelSamplerLoc;
148 GLuint mInvDitherKernelSizeUniformLoc;
149 GLuint mInvDitherKernelSizeSqUniformLoc;
150 GLuint mColor0UniformLoc;
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/frameworks/base/core/jni/
Dandroid_opengl_GLES31Ext.cpp52 static void glVertexAttribPointerBounds(GLuint indx, GLint size, GLenum type, in glVertexAttribPointerBounds()
58 static void glVertexAttribIPointerBounds(GLuint indx, GLint size, GLenum type, in glVertexAttribIPointerBounds()
436 GLuint *ids_base = (GLuint *) 0; in android_glDebugMessageControlKHR__IIII_3IIZ()
438 GLuint *ids = (GLuint *) 0; in android_glDebugMessageControlKHR__IIII_3IIZ()
453 ids_base = (GLuint *) in android_glDebugMessageControlKHR__IIII_3IIZ()
462 (GLuint *)ids, in android_glDebugMessageControlKHR__IIII_3IIZ()
486 GLuint *ids = (GLuint *) 0; in android_glDebugMessageControlKHR__IIIILjava_nio_IntBuffer_2Z()
494 ids = (GLuint *)getPointer(_env, ids_buf, (jarray*)&_array, &_remaining, &_bufferOffset); in android_glDebugMessageControlKHR__IIIILjava_nio_IntBuffer_2Z()
497 ids = (GLuint *) (_idsBase + _bufferOffset); in android_glDebugMessageControlKHR__IIIILjava_nio_IntBuffer_2Z()
504 (GLuint *)ids, in android_glDebugMessageControlKHR__IIIILjava_nio_IntBuffer_2Z()
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Dandroid_opengl_GLES30.cpp53 static void glVertexAttribPointerBounds(GLuint indx, GLint size, GLenum type, in glVertexAttribPointerBounds()
59 static void glVertexAttribIPointerBounds(GLuint indx, GLint size, GLenum type, in glVertexAttribIPointerBounds()
457 (GLuint)start, in android_glDrawRangeElements__IIIIILjava_nio_Buffer_2()
458 (GLuint)end, in android_glDrawRangeElements__IIIIILjava_nio_Buffer_2()
479 (GLuint)start, in android_glDrawRangeElements__IIIIII()
480 (GLuint)end, in android_glDrawRangeElements__IIIIII()
759 GLuint *ids_base = (GLuint *) 0; in android_glGenQueries__I_3II()
761 GLuint *ids = (GLuint *) 0; in android_glGenQueries__I_3II()
776 ids_base = (GLuint *) in android_glGenQueries__I_3II()
782 (GLuint *)ids in android_glGenQueries__I_3II()
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Dandroid_opengl_GLES32.cpp51 static void glVertexAttribPointerBounds(GLuint indx, GLint size, GLenum type, in glVertexAttribPointerBounds()
57 static void glVertexAttribIPointerBounds(GLuint indx, GLint size, GLenum type, in glVertexAttribIPointerBounds()
433 (GLuint)srcName, in android_glCopyImageSubData__IIIIIIIIIIIIIII()
439 (GLuint)dstName, in android_glCopyImageSubData__IIIIIIIIIIIIIII()
458 GLuint *ids_base = (GLuint *) 0; in android_glDebugMessageControl__IIII_3IIZ()
460 GLuint *ids = (GLuint *) 0; in android_glDebugMessageControl__IIII_3IIZ()
481 ids_base = (GLuint *) in android_glDebugMessageControl__IIII_3IIZ()
490 (GLuint *)ids, in android_glDebugMessageControl__IIII_3IIZ()
514 GLuint *ids = (GLuint *) 0; in android_glDebugMessageControl__IIIILjava_nio_IntBuffer_2Z()
522 ids = (GLuint *)getPointer(_env, ids_buf, (jarray*)&_array, &_remaining, &_bufferOffset); in android_glDebugMessageControl__IIIILjava_nio_IntBuffer_2Z()
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Dandroid_opengl_GLES31.cpp51 static void glVertexAttribPointerBounds(GLuint indx, GLint size, GLenum type, in glVertexAttribPointerBounds()
57 static void glVertexAttribIPointerBounds(GLuint indx, GLint size, GLenum type, in glVertexAttribIPointerBounds()
426 (GLuint)num_groups_x, in android_glDispatchCompute__III()
427 (GLuint)num_groups_y, in android_glDispatchCompute__III()
428 (GLuint)num_groups_z in android_glDispatchCompute__III()
591 (GLuint)program, in android_glGetProgramInterfaceiv__III_3II()
631 (GLuint)program, in android_glGetProgramInterfaceiv__IIILjava_nio_IntBuffer_2()
653 GLuint _returnValue = 0; in android_glGetProgramResourceIndex__IILjava_lang_String_2()
665 (GLuint)program, in android_glGetProgramResourceIndex__IILjava_lang_String_2()
755 (GLuint)program, in android_glGetProgramResourceiv__IIII_3III_3II_3II()
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/frameworks/base/media/mca/filterfw/native/core/
Dshader_program.h341 bool RenderFrame(const std::vector<GLuint>& textures,
392 static GLuint CompileShader(GLenum shader_type, const char* source);
395 static GLuint LinkProgram(GLuint* shaders, GLuint count);
398 GLuint BaseTextureUnit() const { in BaseTextureUnit()
404 void SetBaseTextureUnit(GLuint texture_unit) { in SetBaseTextureUnit()
418 GLuint vbo;
441 GLuint IndexOfUniform(ProgramVar var);
444 bool BindInputTextures(const std::vector<GLuint>& textures,
505 GLuint fragment_shader_;
506 GLuint vertex_shader_;
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