/frameworks/native/opengl/tools/glgen/specs/gles11/ |
D | GLES31.spec | 1 void glDispatchCompute ( GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z ) 7 void glGetProgramInterfaceiv ( GLuint program, GLenum programInterface, GLenum pname, GLint *params… 8 GLuint glGetProgramResourceIndex ( GLuint program, GLenum programInterface, const GLchar *name ) 9 void glGetProgramResourceName ( GLuint program, GLenum programInterface, GLuint index, GLsizei bufS… 10 void glGetProgramResourceiv ( GLuint program, GLenum programInterface, GLuint index, GLsizei propCo… 11 GLint glGetProgramResourceLocation ( GLuint program, GLenum programInterface, const GLchar *name ) 12 void glUseProgramStages ( GLuint pipeline, GLbitfield stages, GLuint program ) 13 void glActiveShaderProgram ( GLuint pipeline, GLuint program ) 14 GLuint glCreateShaderProgramv ( GLenum type, GLsizei count, const GLchar *const *strings ) 15 void glBindProgramPipeline ( GLuint pipeline ) [all …]
|
D | GLES30.spec | 2 void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const… 3 void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLsiz… 13 void glGenQueries ( GLsizei n, GLuint *ids ) 14 void glDeleteQueries ( GLsizei n, const GLuint *ids ) 15 GLboolean glIsQuery ( GLuint id ) 16 void glBeginQuery ( GLenum target, GLuint id ) 19 void glGetQueryObjectuiv ( GLuint id, GLenum pname, GLuint *params ) 31 void glFramebufferTextureLayer ( GLenum target, GLenum attachment, GLuint texture, GLint level, GLi… 34 void glBindVertexArray ( GLuint array ) 35 void glDeleteVertexArrays ( GLsizei n, const GLuint *arrays ) [all …]
|
D | GLES20.spec | 2 void glAttachShader ( GLuint program, GLuint shader ) 3 void glBindAttribLocation ( GLuint program, GLuint index, const char *name ) 4 void glBindBuffer ( GLenum target, GLuint buffer ) 5 void glBindFramebuffer ( GLenum target, GLuint framebuffer ) 6 void glBindRenderbuffer ( GLenum target, GLuint renderbuffer ) 7 void glBindTexture ( GLenum target, GLuint texture ) 21 void glCompileShader ( GLuint shader ) 26 GLuint glCreateProgram ( void ) 27 GLuint glCreateShader ( GLenum type ) 29 void glDeleteBuffers ( GLsizei n, const GLuint *buffers ) [all …]
|
D | GLES31Ext.spec | 2 …lKHR ( GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean en… 3 void glDebugMessageInsertKHR ( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei leng… 5 GLuint glGetDebugMessageLogKHR ( GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLu… 6 void glPushDebugGroupKHR ( GLenum source, GLuint id, GLsizei length, const GLchar *message ) 8 void glObjectLabelKHR ( GLenum identifier, GLuint name, GLsizei length, const GLchar *label ) 9 void glGetObjectLabelKHR ( GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar… 15 void glCopyImageSubDataEXT ( GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint sr… 16 void glEnableiEXT ( GLenum target, GLuint index ) 17 void glDisableiEXT ( GLenum target, GLuint index ) 18 void glBlendEquationiEXT ( GLuint buf, GLenum mode ) [all …]
|
D | GLES32.spec | 2 void glCopyImageSubData ( GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY,… 3 …trol ( GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean en… 4 void glDebugMessageInsert ( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length,… 6 GLuint glGetDebugMessageLog ( GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint… 7 void glPushDebugGroup ( GLenum source, GLuint id, GLsizei length, const GLchar *message ) 9 void glObjectLabel ( GLenum identifier, GLuint name, GLsizei length, const GLchar *label ) 10 void glGetObjectLabel ( GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *l… 14 void glEnablei ( GLenum target, GLuint index ) 15 void glDisablei ( GLenum target, GLuint index ) 16 void glBlendEquationi ( GLuint buf, GLenum mode ) [all …]
|
/frameworks/native/opengl/include/GLES2/ |
D | gl2ext.h | 89 typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLs… 131 …PROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean en… 132 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, … 134 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum… 135 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, c… 137 typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length… 138 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei buf… 143 …olKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean en… 144 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum … 146 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sourc… [all …]
|
D | gl2.h | 72 typedef unsigned int GLuint; typedef 384 typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); 385 typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar… 386 typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); 387 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); 388 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); 389 typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 403 typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); 408 typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void); 409 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); [all …]
|
/frameworks/native/opengl/include/GLES3/ |
D | gl31.h | 74 typedef unsigned int GLuint; typedef 386 typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); 387 typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar… 388 typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); 389 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); 390 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); 391 typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 405 typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); 410 typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void); 411 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); [all …]
|
D | gl32.h | 74 typedef unsigned int GLuint; typedef 386 typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); 387 typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar… 388 typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); 389 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); 390 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); 391 typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 405 typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); 410 typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void); 411 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); [all …]
|
D | gl3.h | 72 typedef unsigned int GLuint; typedef 384 typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); 385 typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar… 386 typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); 387 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); 388 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); 389 typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 403 typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); 408 typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void); 409 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); [all …]
|
/frameworks/native/opengl/libs/ |
D | entries.in | 1 GL_ENTRY(void, glActiveShaderProgram, GLuint pipeline, GLuint program) 2 GL_ENTRY(void, glActiveShaderProgramEXT, GLuint pipeline, GLuint program) 9 GL_ENTRY(void, glAttachShader, GLuint program, GLuint shader) 10 GL_ENTRY(void, glBeginConditionalRenderNV, GLuint id, GLenum mode) 11 GL_ENTRY(void, glBeginPerfMonitorAMD, GLuint monitor) 12 GL_ENTRY(void, glBeginPerfQueryINTEL, GLuint queryHandle) 13 GL_ENTRY(void, glBeginQuery, GLenum target, GLuint id) 14 GL_ENTRY(void, glBeginQueryEXT, GLenum target, GLuint id) 16 GL_ENTRY(void, glBindAttribLocation, GLuint program, GLuint index, const GLchar *name) 17 GL_ENTRY(void, glBindBuffer, GLenum target, GLuint buffer) [all …]
|
/frameworks/native/opengl/libs/GLES2/ |
D | gl2ext_api.in | 4 …olKHR)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean en… 7 void API_ENTRY(glDebugMessageInsertKHR)(GLenum source, GLenum type, GLuint id, GLenum severity, GLs… 13 GLuint API_ENTRY(glGetDebugMessageLogKHR)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *t… 16 void API_ENTRY(glPushDebugGroupKHR)(GLenum source, GLuint id, GLsizei length, const GLchar *message… 22 void API_ENTRY(glObjectLabelKHR)(GLenum identifier, GLuint name, GLsizei length, const GLchar *labe… 25 void API_ENTRY(glGetObjectLabelKHR)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *lengt… 37 void API_ENTRY(glMaxShaderCompilerThreadsKHR)(GLuint count) { 46 void API_ENTRY(glGetnUniformfvKHR)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params… 49 void API_ENTRY(glGetnUniformivKHR)(GLuint program, GLint location, GLsizei bufSize, GLint *params) { 52 void API_ENTRY(glGetnUniformuivKHR)(GLuint program, GLint location, GLsizei bufSize, GLuint *params… [all …]
|
D | gl2_api.in | 4 void API_ENTRY(glAttachShader)(GLuint program, GLuint shader) { 7 void API_ENTRY(glBindAttribLocation)(GLuint program, GLuint index, const GLchar *name) { 10 void API_ENTRY(glBindBuffer)(GLenum target, GLuint buffer) { 13 void API_ENTRY(glBindFramebuffer)(GLenum target, GLuint framebuffer) { 16 void API_ENTRY(glBindRenderbuffer)(GLenum target, GLuint renderbuffer) { 19 void API_ENTRY(glBindTexture)(GLenum target, GLuint texture) { 61 void API_ENTRY(glCompileShader)(GLuint shader) { 76 GLuint API_ENTRY(glCreateProgram)(void) { 79 GLuint API_ENTRY(glCreateShader)(GLenum type) { 85 void API_ENTRY(glDeleteBuffers)(GLsizei n, const GLuint *buffers) { [all …]
|
/frameworks/native/libs/renderengine/gl/filters/ |
D | GenericProgram.h | 36 GLuint getAttributeLocation(const string name) const; 37 GLuint getUniformLocation(const string name) const; 40 GLuint compileShader(GLuint type, const string src) const; 41 GLuint createAndLink(GLuint vertexShader, GLuint fragmentShader) const; 44 GLuint mVertexShaderHandle = 0; 45 GLuint mFragmentShaderHandle = 0; 46 GLuint mProgramHandle = 0;
|
D | BlurFilter.h | 58 void drawMesh(GLuint uv, GLuint position); 80 GLuint mMPosLoc; 81 GLuint mMUvLoc; 82 GLuint mMMixLoc; 83 GLuint mMTextureLoc; 84 GLuint mMCompositionTextureLoc; 87 GLuint mBPosLoc; 88 GLuint mBUvLoc; 89 GLuint mBTextureLoc; 90 GLuint mBOffsetLoc;
|
D | GenericProgram.cpp | 65 GLuint GenericProgram::compileShader(GLuint type, string src) const { in compileShader() 66 const GLuint shader = glCreateShader(type); in compileShader() 89 GLuint GenericProgram::createAndLink(GLuint vertexShader, GLuint fragmentShader) const { in createAndLink() 90 const GLuint program = glCreateProgram(); in createAndLink() 100 GLuint GenericProgram::getUniformLocation(const string name) const { in getUniformLocation() 108 GLuint GenericProgram::getAttributeLocation(const string name) const { in getAttributeLocation()
|
/frameworks/av/cmds/screenrecord/ |
D | Program.h | 56 status_t blit(GLuint texName, const float* texMatrix, 61 status_t drawTriangles(GLuint texName, const float* texMatrix, 71 status_t beforeDraw(GLuint texName, const float* texMatrix, 76 status_t createProgram(GLuint* outPgm, const char* vertexShader, 79 GLuint* outShader); 80 static status_t linkShaderProgram(GLuint vs, GLuint fs, GLuint* outPgm); 83 GLuint mProgram;
|
D | Program.cpp | 77 GLuint program; in setup() 112 status_t Program::createProgram(GLuint* outPgm, const char* vertexShader, in createProgram() 114 GLuint vs, fs; in createProgram() 127 GLuint program; in createProgram() 138 GLuint* outShader) { in compileShader() 139 GLuint shader = glCreateShader(shaderType); in compileShader() 169 status_t Program::linkShaderProgram(GLuint vs, GLuint fs, GLuint* outPgm) { in linkShaderProgram() 170 GLuint program = glCreateProgram(); in linkShaderProgram() 203 status_t Program::blit(GLuint texName, const float* texMatrix, in blit() 229 status_t Program::drawTriangles(GLuint texName, const float* texMatrix, in drawTriangles() [all …]
|
/frameworks/native/opengl/include/GLES/ |
D | glext.h | 290 typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer); 291 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer); 292 typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint *renderbuffers… 293 typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint *renderbuffers); 296 typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer); 297 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer); 298 typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint *framebuffers); 299 typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint *framebuffers); 301 …RBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 302 …ERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint lev… [all …]
|
/frameworks/native/cmds/flatland/ |
D | Renderers.cpp | 141 GLuint mGradPgm; 142 GLuint mDitherTexName; 143 GLuint mPosAttribLoc; 144 GLuint mUVAttribLoc; 145 GLuint mObjToNdcUniformLoc; 146 GLuint mUVToInterpUniformLoc; 147 GLuint mDitherKernelSamplerLoc; 148 GLuint mInvDitherKernelSizeUniformLoc; 149 GLuint mInvDitherKernelSizeSqUniformLoc; 150 GLuint mColor0UniformLoc; [all …]
|
/frameworks/base/core/jni/ |
D | android_opengl_GLES31Ext.cpp | 52 static void glVertexAttribPointerBounds(GLuint indx, GLint size, GLenum type, in glVertexAttribPointerBounds() 58 static void glVertexAttribIPointerBounds(GLuint indx, GLint size, GLenum type, in glVertexAttribIPointerBounds() 436 GLuint *ids_base = (GLuint *) 0; in android_glDebugMessageControlKHR__IIII_3IIZ() 438 GLuint *ids = (GLuint *) 0; in android_glDebugMessageControlKHR__IIII_3IIZ() 453 ids_base = (GLuint *) in android_glDebugMessageControlKHR__IIII_3IIZ() 462 (GLuint *)ids, in android_glDebugMessageControlKHR__IIII_3IIZ() 486 GLuint *ids = (GLuint *) 0; in android_glDebugMessageControlKHR__IIIILjava_nio_IntBuffer_2Z() 494 ids = (GLuint *)getPointer(_env, ids_buf, (jarray*)&_array, &_remaining, &_bufferOffset); in android_glDebugMessageControlKHR__IIIILjava_nio_IntBuffer_2Z() 497 ids = (GLuint *) (_idsBase + _bufferOffset); in android_glDebugMessageControlKHR__IIIILjava_nio_IntBuffer_2Z() 504 (GLuint *)ids, in android_glDebugMessageControlKHR__IIIILjava_nio_IntBuffer_2Z() [all …]
|
D | android_opengl_GLES30.cpp | 53 static void glVertexAttribPointerBounds(GLuint indx, GLint size, GLenum type, in glVertexAttribPointerBounds() 59 static void glVertexAttribIPointerBounds(GLuint indx, GLint size, GLenum type, in glVertexAttribIPointerBounds() 457 (GLuint)start, in android_glDrawRangeElements__IIIIILjava_nio_Buffer_2() 458 (GLuint)end, in android_glDrawRangeElements__IIIIILjava_nio_Buffer_2() 479 (GLuint)start, in android_glDrawRangeElements__IIIIII() 480 (GLuint)end, in android_glDrawRangeElements__IIIIII() 759 GLuint *ids_base = (GLuint *) 0; in android_glGenQueries__I_3II() 761 GLuint *ids = (GLuint *) 0; in android_glGenQueries__I_3II() 776 ids_base = (GLuint *) in android_glGenQueries__I_3II() 782 (GLuint *)ids in android_glGenQueries__I_3II() [all …]
|
D | android_opengl_GLES32.cpp | 51 static void glVertexAttribPointerBounds(GLuint indx, GLint size, GLenum type, in glVertexAttribPointerBounds() 57 static void glVertexAttribIPointerBounds(GLuint indx, GLint size, GLenum type, in glVertexAttribIPointerBounds() 433 (GLuint)srcName, in android_glCopyImageSubData__IIIIIIIIIIIIIII() 439 (GLuint)dstName, in android_glCopyImageSubData__IIIIIIIIIIIIIII() 458 GLuint *ids_base = (GLuint *) 0; in android_glDebugMessageControl__IIII_3IIZ() 460 GLuint *ids = (GLuint *) 0; in android_glDebugMessageControl__IIII_3IIZ() 481 ids_base = (GLuint *) in android_glDebugMessageControl__IIII_3IIZ() 490 (GLuint *)ids, in android_glDebugMessageControl__IIII_3IIZ() 514 GLuint *ids = (GLuint *) 0; in android_glDebugMessageControl__IIIILjava_nio_IntBuffer_2Z() 522 ids = (GLuint *)getPointer(_env, ids_buf, (jarray*)&_array, &_remaining, &_bufferOffset); in android_glDebugMessageControl__IIIILjava_nio_IntBuffer_2Z() [all …]
|
D | android_opengl_GLES31.cpp | 51 static void glVertexAttribPointerBounds(GLuint indx, GLint size, GLenum type, in glVertexAttribPointerBounds() 57 static void glVertexAttribIPointerBounds(GLuint indx, GLint size, GLenum type, in glVertexAttribIPointerBounds() 426 (GLuint)num_groups_x, in android_glDispatchCompute__III() 427 (GLuint)num_groups_y, in android_glDispatchCompute__III() 428 (GLuint)num_groups_z in android_glDispatchCompute__III() 591 (GLuint)program, in android_glGetProgramInterfaceiv__III_3II() 631 (GLuint)program, in android_glGetProgramInterfaceiv__IIILjava_nio_IntBuffer_2() 653 GLuint _returnValue = 0; in android_glGetProgramResourceIndex__IILjava_lang_String_2() 665 (GLuint)program, in android_glGetProgramResourceIndex__IILjava_lang_String_2() 755 (GLuint)program, in android_glGetProgramResourceiv__IIII_3III_3II_3II() [all …]
|
/frameworks/base/media/mca/filterfw/native/core/ |
D | shader_program.h | 341 bool RenderFrame(const std::vector<GLuint>& textures, 392 static GLuint CompileShader(GLenum shader_type, const char* source); 395 static GLuint LinkProgram(GLuint* shaders, GLuint count); 398 GLuint BaseTextureUnit() const { in BaseTextureUnit() 404 void SetBaseTextureUnit(GLuint texture_unit) { in SetBaseTextureUnit() 418 GLuint vbo; 441 GLuint IndexOfUniform(ProgramVar var); 444 bool BindInputTextures(const std::vector<GLuint>& textures, 505 GLuint fragment_shader_; 506 GLuint vertex_shader_; [all …]
|