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Searched refs:GetCodec2PoolMask (Results 1 – 6 of 6) sorted by relevance

/frameworks/av/media/codec2/vndk/include/
DC2PlatformSupport.h148 int GetCodec2PoolMask();
/frameworks/av/media/codec2/components/base/
DSimpleC2Interface.cpp99 int poolMask = GetCodec2PoolMask(); in BaseParams()
/frameworks/av/media/codec2/vndk/
DC2Store.cpp106 id = GetPreferredLinearAllocatorId(GetCodec2PoolMask()); in fetchAllocator()
318 int GetCodec2PoolMask() { in GetCodec2PoolMask() function
347 allocatorId = GetPreferredLinearAllocatorId(GetCodec2PoolMask()); in _createBlockPool()
DC2Buffer.cpp401 if (android::GetPreferredLinearAllocatorId(android::GetCodec2PoolMask()) == in CreateLinearBlock()
436 if (android::GetPreferredLinearAllocatorId(android::GetCodec2PoolMask()) == in CreateLinearBlock()
/frameworks/av/media/codec2/sfplugin/
DCCodecBufferChannel.cpp918 int poolMask = GetCodec2PoolMask(); in start()
DCCodec.cpp2056 int poolMask = GetCodec2PoolMask(); in GetCommonAllocatorIds()