Searched refs:GraphicInputBuffers (Results 1 – 3 of 3) sorted by relevance
976 GraphicInputBuffers::GraphicInputBuffers( in GraphicInputBuffers() function in android::GraphicInputBuffers982 bool GraphicInputBuffers::requestNewBuffer(size_t *index, sp<MediaCodecBuffer> *buffer) { in requestNewBuffer()993 bool GraphicInputBuffers::releaseBuffer( in releaseBuffer()1000 bool GraphicInputBuffers::expireComponentBuffer( in expireComponentBuffer()1005 void GraphicInputBuffers::flush() { in flush()1010 std::unique_ptr<InputBuffers> GraphicInputBuffers::toArrayMode(size_t size) { in toArrayMode()1026 size_t GraphicInputBuffers::numClientBuffers() const { in numClientBuffers()1030 sp<Codec2Buffer> GraphicInputBuffers::createNewBuffer() { in createNewBuffer()
907 class GraphicInputBuffers : public InputBuffers {909 GraphicInputBuffers(const char *componentName, const char *name = "2D-BB-Input");910 ~GraphicInputBuffers() override = default;
1013 input->buffers.reset(new GraphicInputBuffers(mName)); in start()