Searched refs:GraphicMetadataInputBuffers (Results 1 – 3 of 3) sorted by relevance
907 GraphicMetadataInputBuffers::GraphicMetadataInputBuffers( in GraphicMetadataInputBuffers() function in android::GraphicMetadataInputBuffers913 bool GraphicMetadataInputBuffers::requestNewBuffer( in requestNewBuffer()924 bool GraphicMetadataInputBuffers::releaseBuffer( in releaseBuffer()931 bool GraphicMetadataInputBuffers::expireComponentBuffer( in expireComponentBuffer()936 void GraphicMetadataInputBuffers::flush() { in flush()941 std::unique_ptr<InputBuffers> GraphicMetadataInputBuffers::toArrayMode( in toArrayMode()961 size_t GraphicMetadataInputBuffers::numClientBuffers() const { in numClientBuffers()965 sp<Codec2Buffer> GraphicMetadataInputBuffers::createNewBuffer() { in createNewBuffer()
878 class GraphicMetadataInputBuffers : public InputBuffers {880 GraphicMetadataInputBuffers(const char *componentName, const char *name = "2D-MetaInput");881 ~GraphicMetadataInputBuffers() override = default;
1008 input->buffers.reset(new GraphicMetadataInputBuffers(mName)); in start()