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Searched refs:InputDeviceContext (Results 1 – 25 of 33) sorted by relevance

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/frameworks/native/services/inputflinger/reader/mapper/accumulator/
DTouchButtonAccumulator.h24 class InputDeviceContext; variable
31 void configure(InputDeviceContext& deviceContext);
32 void reset(InputDeviceContext& deviceContext);
DCursorScrollAccumulator.h24 class InputDeviceContext; variable
32 void configure(InputDeviceContext& deviceContext);
33 void reset(InputDeviceContext& deviceContext);
DCursorButtonAccumulator.h24 class InputDeviceContext; variable
31 void reset(InputDeviceContext& deviceContext);
DCursorScrollAccumulator.cpp28 void CursorScrollAccumulator::configure(InputDeviceContext& deviceContext) { in configure()
33 void CursorScrollAccumulator::reset(InputDeviceContext& deviceContext) { in reset()
DSingleTouchMotionAccumulator.h24 class InputDeviceContext; variable
33 void reset(InputDeviceContext& deviceContext);
DTouchButtonAccumulator.cpp28 void TouchButtonAccumulator::configure(InputDeviceContext& deviceContext) { in configure()
37 void TouchButtonAccumulator::reset(InputDeviceContext& deviceContext) { in reset()
DSingleTouchMotionAccumulator.cpp28 void SingleTouchMotionAccumulator::reset(InputDeviceContext& deviceContext) { in reset()
DCursorButtonAccumulator.cpp28 void CursorButtonAccumulator::reset(InputDeviceContext& deviceContext) { in reset()
/frameworks/native/services/inputflinger/reader/mapper/
DMultiTouchInputMapper.h73 void configure(InputDeviceContext& deviceContext, size_t slotCount, bool usingSlotsProtocol);
74 void reset(InputDeviceContext& deviceContext);
94 explicit MultiTouchInputMapper(InputDeviceContext& deviceContext);
DInputMapper.h42 explicit InputMapper(InputDeviceContext& deviceContext);
46 inline InputDeviceContext& getDeviceContext() { return mDeviceContext; } in getDeviceContext()
77 InputDeviceContext& mDeviceContext;
DCursorInputMapper.h39 void reset(InputDeviceContext& deviceContext);
56 explicit CursorInputMapper(InputDeviceContext& deviceContext);
DSingleTouchInputMapper.h27 explicit SingleTouchInputMapper(InputDeviceContext& deviceContext);
DSwitchInputMapper.h26 explicit SwitchInputMapper(InputDeviceContext& deviceContext);
DMultiTouchInputMapper.cpp41 void MultiTouchMotionAccumulator::configure(InputDeviceContext& deviceContext, size_t slotCount, in configure()
51 void MultiTouchMotionAccumulator::reset(InputDeviceContext& deviceContext) { in reset()
220 MultiTouchInputMapper::MultiTouchInputMapper(InputDeviceContext& deviceContext) in MultiTouchInputMapper()
DRotaryEncoderInputMapper.h27 explicit RotaryEncoderInputMapper(InputDeviceContext& deviceContext);
DExternalStylusInputMapper.h30 explicit ExternalStylusInputMapper(InputDeviceContext& deviceContext);
DVibratorInputMapper.h26 explicit VibratorInputMapper(InputDeviceContext& deviceContext);
DSwitchInputMapper.cpp23 SwitchInputMapper::SwitchInputMapper(InputDeviceContext& deviceContext) in SwitchInputMapper()
DExternalStylusInputMapper.cpp26 ExternalStylusInputMapper::ExternalStylusInputMapper(InputDeviceContext& deviceContext) in ExternalStylusInputMapper()
DVibratorInputMapper.cpp23 VibratorInputMapper::VibratorInputMapper(InputDeviceContext& deviceContext) in VibratorInputMapper()
DSingleTouchInputMapper.cpp21 SingleTouchInputMapper::SingleTouchInputMapper(InputDeviceContext& deviceContext) in SingleTouchInputMapper()
DJoystickInputMapper.h26 explicit JoystickInputMapper(InputDeviceContext& deviceContext);
DInputMapper.cpp25 InputMapper::InputMapper(InputDeviceContext& deviceContext) : mDeviceContext(deviceContext) {} in InputMapper()
/frameworks/native/services/inputflinger/reader/
DInputDevice.cpp133 std::unique_ptr<InputDeviceContext> contextPtr(new InputDeviceContext(*this, eventHubId)); in addEventHubDevice()
215 for_each_subdevice([this](InputDeviceContext& context) { in configure()
233 for_each_subdevice([this](InputDeviceContext& context) { in configure()
246 [&keyboardLayout, &shouldBumpGeneration](InputDeviceContext& context) { in configure()
483 InputDeviceContext::InputDeviceContext(InputDevice& device, int32_t eventHubId) in InputDeviceContext() function in android::InputDeviceContext
490 InputDeviceContext::~InputDeviceContext() {} in ~InputDeviceContext()
/frameworks/native/services/inputflinger/reader/include/
DInputDevice.h35 class InputDeviceContext; variable
128 using DevicePair = std::pair<std::unique_ptr<InputDeviceContext>, MapperVector>;
169 inline void for_each_subdevice(std::function<void(InputDeviceContext&)> f) { in for_each_subdevice()
200 class InputDeviceContext {
202 InputDeviceContext(InputDevice& device, int32_t eventHubId);
203 ~InputDeviceContext();

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