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Searched refs:LoadTable (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/libs/androidfw/include/androidfw/
DApkAssets.h93 static std::unique_ptr<const ApkAssets> LoadTable(
DLoadedArsc.h329 bool LoadTable(
/frameworks/base/libs/androidfw/tests/
DIdmap_test.cpp228 auto loader_assets = ApkAssets::LoadTable("loader/resources.arsc", PROPERTY_LOADER); in TEST_F()
/frameworks/base/libs/androidfw/
DLoadedArsc.cpp684 bool LoadedArsc::LoadTable(const Chunk& chunk, const LoadedIdmap* loaded_idmap, in LoadTable() function in android::LoadedArsc
763 if (!loaded_arsc->LoadTable(chunk, loaded_idmap, property_flags)) { in Load()
DApkAssets.cpp357 std::unique_ptr<const ApkAssets> ApkAssets::LoadTable( in LoadTable() function in android::ApkAssets
/frameworks/base/core/jni/
Dandroid_content_res_ApkAssets.cpp179 apk_assets = ApkAssets::LoadTable(path.c_str(), property_flags, std::move(loader_assets)); in NativeLoad()