Searched refs:Magic (Results 1 – 3 of 3) sorted by relevance
9 template <BufferHubQueueParcelableMagic Magic>10 bool BufferHubQueueParcelable<Magic>::IsValid() const { in IsValid()14 template <BufferHubQueueParcelableMagic Magic>15 pdx::LocalChannelHandle BufferHubQueueParcelable<Magic>::TakeChannelHandle() { in TakeChannelHandle()30 template <BufferHubQueueParcelableMagic Magic>31 status_t BufferHubQueueParcelable<Magic>::writeToParcel(Parcel* parcel) const { in writeToParcel()37 status_t res = parcel->writeUint32(Magic); in writeToParcel()46 template <BufferHubQueueParcelableMagic Magic>47 status_t BufferHubQueueParcelable<Magic>::readFromParcel(const Parcel* parcel) { in readFromParcel()62 if (out_magic != Magic) { in readFromParcel()[all …]
28 uint32_t Magic; member134 wrapper->Magic = 0x0B17C0DE; in writeAndroidBitcodeWrapper()
26 template <BufferHubQueueParcelableMagic Magic>