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Searched refs:Magic (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/libs/vr/libbufferhubqueue/
Dbuffer_hub_queue_parcelable.cpp9 template <BufferHubQueueParcelableMagic Magic>
10 bool BufferHubQueueParcelable<Magic>::IsValid() const { in IsValid()
14 template <BufferHubQueueParcelableMagic Magic>
15 pdx::LocalChannelHandle BufferHubQueueParcelable<Magic>::TakeChannelHandle() { in TakeChannelHandle()
30 template <BufferHubQueueParcelableMagic Magic>
31 status_t BufferHubQueueParcelable<Magic>::writeToParcel(Parcel* parcel) const { in writeToParcel()
37 status_t res = parcel->writeUint32(Magic); in writeToParcel()
46 template <BufferHubQueueParcelableMagic Magic>
47 status_t BufferHubQueueParcelable<Magic>::readFromParcel(const Parcel* parcel) { in readFromParcel()
62 if (out_magic != Magic) { in readFromParcel()
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/frameworks/compile/libbcc/bcinfo/include/bcinfo/
DBitcodeWrapper.h28 uint32_t Magic; member
134 wrapper->Magic = 0x0B17C0DE; in writeAndroidBitcodeWrapper()
/frameworks/native/libs/vr/libbufferhubqueue/include/private/dvr/
Dbuffer_hub_queue_parcelable.h26 template <BufferHubQueueParcelableMagic Magic>