Home
last modified time | relevance | path

Searched refs:MotionEntry (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DInputState.h51 bool trackMotion(const MotionEntry& entry, int32_t action, int32_t flags);
110 void setPointers(const MotionEntry& entry);
121 ssize_t findMotionMemento(const MotionEntry& entry, bool hovering) const;
124 void addMotionMemento(const MotionEntry& entry, int32_t flags, bool hovering);
DEntry.cpp43 VerifiedMotionEvent verifiedMotionEventFromMotionEntry(const MotionEntry& entry) { in verifiedMotionEventFromMotionEntry()
177 MotionEntry::MotionEntry(int32_t id, nsecs_t eventTime, int32_t deviceId, uint32_t source, in MotionEntry() function in android::inputdispatcher::MotionEntry
212 MotionEntry::~MotionEntry() {} in ~MotionEntry()
214 void MotionEntry::appendDescription(std::string& msg) const { in appendDescription()
DEntry.h156 struct MotionEntry : EventEntry { struct
177 MotionEntry(int32_t id, nsecs_t eventTime, int32_t deviceId, uint32_t source, int32_t displayId, argument
187 virtual ~MotionEntry();
227 VerifiedMotionEvent verifiedMotionEventFromMotionEntry(const MotionEntry& entry);
DInputDispatcher.h229 const std::array<uint8_t, 32> getSignature(const MotionEntry& motionEntry,
335 bool dispatchMotionLocked(nsecs_t currentTime, MotionEntry* entry, DropReason* dropReason,
342 void logOutboundMotionDetails(const char* prefix, const MotionEntry& entry);
353 bool shouldPruneInboundQueueLocked(const MotionEntry& motionEntry) REQUIRES(mLock);
396 int32_t findTouchedWindowTargetsLocked(nsecs_t currentTime, const MotionEntry& entry,
467 MotionEntry* splitMotionEvent(const MotionEntry& originalMotionEntry, BitSet32 pointerIds);
514 DispatchEntry* dispatchEntry, MotionEntry* motionEntry,
524 void reportTouchEventForStatistics(const MotionEntry& entry);
DInputState.cpp91 bool InputState::trackMotion(const MotionEntry& entry, int32_t action, int32_t flags) { in trackMotion()
207 ssize_t InputState::findMotionMemento(const MotionEntry& entry, bool hovering) const { in findMotionMemento()
232 void InputState::addMotionMemento(const MotionEntry& entry, int32_t flags, bool hovering) { in addMotionMemento()
249 void InputState::MotionMemento::setPointers(const MotionEntry& entry) { in setPointers()
286 events.push_back(new MotionEntry(mIdGenerator.nextId(), currentTime, memento.deviceId, in synthesizeCancelationEvents()
336 events.push_back(new MotionEntry(mIdGenerator.nextId(), currentTime, memento.deviceId, in synthesizePointerDownEvents()
DInputDispatcher.cpp273 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(*eventEntry); in createDispatchEntry()
303 MotionEntry* combinedMotionEntry = in createDispatchEntry()
304 new MotionEntry(motionEntry.id, motionEntry.eventTime, motionEntry.deviceId, in createDispatchEntry()
658 MotionEntry* typedEntry = static_cast<MotionEntry*>(mPendingEvent); in dispatchOnceInnerLocked()
688 bool InputDispatcher::shouldPruneInboundQueueLocked(const MotionEntry& motionEntry) { in shouldPruneInboundQueueLocked()
773 if (shouldPruneInboundQueueLocked(static_cast<MotionEntry&>(*entry))) { in enqueueInboundEventLocked()
906 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(entry); in dropInboundEventLocked()
1225 bool InputDispatcher::dispatchMotionLocked(nsecs_t currentTime, MotionEntry* entry, in dispatchMotionLocked()
1308 void InputDispatcher::logOutboundMotionDetails(const char* prefix, const MotionEntry& entry) { in logOutboundMotionDetails()
1403 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(entry); in getTargetDisplayId()
[all …]