Searched refs:PROPERTY_SYSTEM (Results 1 – 6 of 6) sorted by relevance
79 PROPERTY_SYSTEM = 1U << 0U, enumerator202 return (property_flags_ & PROPERTY_SYSTEM) != 0; in IsSystem()
51 public static final int PROPERTY_SYSTEM = 1 << 0; field in ApkAssets73 PROPERTY_SYSTEM,
239 apkAssets.add(ApkAssets.loadFromPath(frameworkPath, ApkAssets.PROPERTY_SYSTEM)); in createSystemAssetsInZygoteLocked()244 apkAssets.add(ApkAssets.loadOverlayFromPath(idmapPath, ApkAssets.PROPERTY_SYSTEM)); in createSystemAssetsInZygoteLocked()
414 if ((property_flags & PROPERTY_SYSTEM) != 0) { in Load()415 loaded_package->property_flags_ |= PROPERTY_SYSTEM; in Load()
39 system_assets_ = ApkAssets::Load(GetTestDataPath() + "/system/system.apk", PROPERTY_SYSTEM); in SetUp()
73 system_assets_ = ApkAssets::Load("system/system.apk", PROPERTY_SYSTEM); in SetUp()