Searched refs:RS_TEXTURE_2D (Results 1 – 3 of 3) sorted by relevance
60 RS_TEXTURE_2D, enumerator
520 tmp[3] = RS_TEXTURE_2D; in initRenderState()
87 if (mRSProgram->mHal.state.textureTargets[ct] == RS_TEXTURE_2D) { in getExistingState()198 if (mRSProgram->mHal.state.textureTargets[ct] == RS_TEXTURE_2D) { in appendTextures()