Searched refs:SFT_LOGE (Results 1 – 1 of 1) sorted by relevance
32 #define SFT_LOGE(x, ...) ALOGE("[%s] " x, mName.string(), ##__VA_ARGS__) macro89 SFT_LOGE("setDefaultBufferSize: SurfaceTexture is abandoned!"); in setDefaultBufferSize()103 SFT_LOGE("updateTexImage: SurfaceTexture is abandoned!"); in updateTexImage()117 SFT_LOGE("releaseTexImage: SurfaceTexture is abandoned!"); in releaseTexImage()164 SFT_LOGE("detachFromContext: abandoned SurfaceTexture"); in detachFromContext()169 SFT_LOGE("detachFromContext: SurfaceTexture is not attached to a GL context"); in detachFromContext()187 SFT_LOGE("attachToContext: abandoned SurfaceTexture"); in attachToContext()192 SFT_LOGE("attachToContext: SurfaceTexture is already attached to a " in attachToContext()204 SFT_LOGE("attachToView: abandoned SurfaceTexture"); in takeConsumerOwnership()216 SFT_LOGE("attachToView: already attached"); in takeConsumerOwnership()[all …]