Searched refs:SL_MILLIBEL_MIN (Results 1 – 7 of 7) sorted by relevance
/frameworks/wilhelm/src/itf/ |
D | IEnvironmentalReverb.cpp | 748 SL_MILLIBEL_MIN, // roomLevel 752 SL_MILLIBEL_MIN, // reflectionsLevel 754 SL_MILLIBEL_MIN, // reverbLevel
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D | IAndroidEffectSend.cpp | 234 thiz->mSendLevel = SL_MILLIBEL_MIN; in IAndroidEffectSend_init()
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D | IVolume.cpp | 27 if (!((SL_MILLIBEL_MIN <= level) && (level <= PLATFORM_MILLIBEL_MAX_VOLUME))) { in IVolume_SetVolumeLevel()
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D | I3DSource.cpp | 242 (SL_MILLIBEL_MIN <= outerLevel) && (outerLevel <= 0))) { in I3DSource_SetCone()
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D | IEffectSend.cpp | 329 enableLevel->mSendLevel = SL_MILLIBEL_MIN; in IEffectSend_init()
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/frameworks/wilhelm/tests/sandbox/ |
D | multiplay.c | 256 SLmillibel volumeLevel = -((rand() & 0x7FFFFFFF) % ((SL_MILLIBEL_MIN + 1) / 10)); in main()
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/frameworks/wilhelm/include/SLES/ |
D | OpenSLES.h | 88 #define SL_MILLIBEL_MIN ((SLmillibel) (-SL_MILLIBEL_MAX-1)) macro 1442 { SL_MILLIBEL_MIN, 0, 1000, 500, SL_MILLIBEL_MIN, 20, SL_MILLIBEL_MIN, 40, 1000,1000 } 1480 { -1000,-1000, 1490, 830, SL_MILLIBEL_MIN, 61, 500, 25, 1000,1000 }
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