Searched refs:SOURCE_MASK (Results 1 – 2 of 2) sorted by relevance
292 static inline Source getSource(int32_t id) { return static_cast<Source>(SOURCE_MASK & id); } in getSource()297 static constexpr int32_t SOURCE_MASK = 0x3 << SOURCE_SHIFT; variable
50 constexpr uint32_t SEQUENCE_NUMBER_MASK = ~SOURCE_MASK; in nextId()