Searched refs:STATE_DELAYED (Results 1 – 1 of 1) sorted by relevance
73 private static final int STATE_DELAYED = 1; field in RenderNodeAnimator173 mState = STATE_DELAYED; in start()225 if (mState == STATE_DELAYED) { in cancel()335 return mState == STATE_DELAYED || mState == STATE_RUNNING; in isRunning()361 if (mState == STATE_DELAYED) { in onFinished()