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Searched refs:Spot (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/input/
DPointerController.h123 struct Spot { struct
132 inline Spot(uint32_t id, const sp<Sprite>& sprite) in Spot() argument
183 std::map<int32_t /* displayId */, std::vector<Spot*>> spotsByDisplay;
203 Spot* getSpot(uint32_t id, const std::vector<Spot*>& spots);
204 Spot* createAndAddSpotLocked(uint32_t id, std::vector<Spot*>& spots);
205 Spot* removeFirstFadingSpotLocked(std::vector<Spot*>& spots);
206 void releaseSpotLocked(Spot* spot);
207 void fadeOutAndReleaseSpotLocked(Spot* spot);
DPointerController.cpp113 const std::vector<Spot*>& spots = it.second; in ~PointerController()
297 std::vector<Spot*> newSpots; in setSpots()
298 std::map<int32_t, std::vector<Spot*>>::const_iterator iter = in setSpots()
315 Spot* spot = getSpot(id, newSpots); in setSpots()
325 Spot* spot = newSpots[i]; in setSpots()
326 if (spot->id != Spot::INVALID_ID in setSpots()
561 std::vector<Spot*>& spots = it->second; in doFadingAnimationLocked()
564 Spot* spot = spots[i]; in doFadingAnimationLocked()
565 if (spot->id == Spot::INVALID_ID) { in doFadingAnimationLocked()
688 PointerController::Spot* PointerController::getSpot(uint32_t id, const std::vector<Spot*>& spots) { in getSpot()
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